GameType Co-op 2.0
TypeOfLevel = Coop,Coop2
Identifier = coop2
Rules = GTR_CAMPAIGN|GTR_RINGSLINGER|GTR_FRIENDLY|GTR_SPECIALSTAGES|GTR_EMERALDTOKENS|GTR_EMERALDHUNT|GTR_HURTMESSAGES|GTR_SPAWNENEMIES|GTR_ALLOWEXIT|GTR_CUTSCENES
IntermissionType = int_coop
RankingType = GT_COOP
HeaderColor = 192
Description = "allowexitlevel" MUST be set to true! A secondary version of co-op optimized for balanced gameplay for RAMPAGE.
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GameType No-Mo 2.0
TypeOfLevel = Coop,Coop2
Identifier = nomo2
Rules = GTR_CAMPAIGN|GTR_RINGSLINGER|GTR_FRIENDLY|GTR_SPECIALSTAGES|GTR_EMERALDTOKENS|GTR_EMERALDHUNT|GTR_HURTMESSAGES|GTR_ALLOWEXIT|GTR_CUTSCENES
IntermissionType = int_coop
RankingType = GT_COOP
HeaderColor = 4
Description = "allowexitlevel" MUST be set to true! Co-op 2.0 without enemy spawns, perfect for training the hardest levels!
#

GameType No-Mo 1.0
TypeOfLevel = Coop,Coop2
Identifier = nomo
Rules = GTR_CAMPAIGN|GTR_LIVES|GTR_FRIENDLY|GTR_SPECIALSTAGES|GTR_EMERALDTOKENS|GTR_EMERALDHUNT|GTR_ALLOWEXIT|GTR_CUTSCENES
IntermissionType = int_coop
RankingType = GT_COOP
HeaderColor = 4
Description = Co-op without enemy spawns, perfect for training the hardest levels!
#

GameType Clan Arena
TypeOfLevel = Match,CTF
Identifier = clan
Rules = GTR_RINGSLINGER|GTR_SPECTATORS|GTR_TEAMS|GTR_FIRSTPERSON|GTR_POWERSTONES|GTR_OVERTIME|GTR_HURTMESSAGES|GTR_RESPAWNDELAY|GTR_PITYSHIELD|GTR_DEATHPENALTY|GTR_NOSPECTATORSPAWN|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL
IntermissionType = int_match
RankingType = GT_MATCH
HeaderColor = 64
Description = "autobalance" MUST be set to false! CLAN ARENA
#

GameType 1 Flag CTF
TypeOfLevel = 1CTF
Identifier = 1CTF
Rules = GTR_RINGSLINGER|GTR_SPECTATORS|GTR_TEAMS|GTR_FIRSTPERSON|GTR_POWERSTONES|GTR_POINTLIMIT|GTR_TIMELIMIT|GTR_HURTMESSAGES|GTR_RESPAWNDELAY|GTR_PITYSHIELD|GTR_DEATHMATCHSTARTS|GTR_SPAWNINVUL
DefaultTimeLimit = 0
DefaultPointLimit = 5
IntermissionType = int_ctf
RankingType = GT_CTF
HeaderColor = 8
Description = Take the central flag to the opponents capture zone to secure points.
#
