addHook("PlayerThink", function(theyneverlikedyou)
	if mapheaderinfo[gamemap].postal == "true" then
		theyneverlikedyou.thrustfactor = 0
		camera.chase = true
		camera.aiming = ANG1 * -45
		camera.angle = ANGLE_90
		P_TeleportCameraMove(camera, theyneverlikedyou.mo.x, theyneverlikedyou.mo.y - FRACUNIT * (1024), theyneverlikedyou.mo.z + FRACUNIT * 1024)
		theyneverlikedyou.aiming = 0
		if P_IsObjectOnGround(theyneverlikedyou.mo) then
			P_Thrust(theyneverlikedyou.mo, ANGLE_90, (theyneverlikedyou.mo.scale * theyneverlikedyou.cmd.forwardmove / 25))
			P_Thrust(theyneverlikedyou.mo, 0, (theyneverlikedyou.mo.scale * theyneverlikedyou.cmd.sidemove / 25))
		end
	end
end)

//original postal speed should be /40