freeslot
MT_VUSE
S_VUSE
S_VUSEF
S_VUSEF1
SPR_VUSE

Thing MT_VUSE
#$Category EGGTV
#$Name Vase
#$Sprite VASEA0
MAPTHINGNUM = 3091
SPAWNSTATE = S_VUSE
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 1
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_VUSEF
XDeathState = S_VUSEF
DeathSound = sfx_VASE
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_VUSE
SPRITENUMBER = SPR_VASE
SPRITESUBNUMBER = A
DURATION = -1
NEXT = S_VUSE

FRAME S_VUSEF
SPRITENUMBER = SPR_VASE
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_VUSEF1

FRAME S_VUSEF1
SPRITENUMBER = SPR_VASE
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_VUSEF1