freeslot
S_TCAM
S_TCAMF
S_TCAMF1
S_TVDR
S_TVDRF
S_TVDRF1
SPR_TCAM
SPR_TVDR

Thing MT_TCAM
#$Category EGGTV
#$Name Camera equipment
#$Sprite TCAMA0
MAPTHINGNUM = 3022
SPAWNSTATE = S_TCAM
SpawnHealth = 1000
DeathState = S_TCAMF
XDeathState = S_TCAMF
DeathSound = sfx_METC
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_TCAM
SPRITENUMBER = SPR_TCAM
SPRITESUBNUMBER = A
DURATION = -1
NEXT = S_TCAM

FRAME S_TCAMF
SPRITENUMBER = SPR_TCAM
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_TCAMF1

FRAME S_TCAMF1
SPRITENUMBER = SPR_TCAM
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_TCAMF1

Thing MT_TVDR
#$Category EGGTV
#$Name Office Door
#$Sprite TVDRA0
MAPTHINGNUM = 3023
SPAWNSTATE = S_TVDR
SpawnHealth = 1000
DeathState = S_TVDRF
XDeathState = S_TVDRF
DeathSound = sfx_WFLW
Speed = 0
RADIUS = 128*FRACUNIT
HEIGHT = 128*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_TVDR
SPRITENUMBER = SPR_TVDR
SPRITESUBNUMBER = A
DURATION = -1
NEXT = S_TVDR

FRAME S_TVDRF
SPRITENUMBER = SPR_TVDR
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_TVDRF1

FRAME S_TVDRF1
SPRITENUMBER = SPR_TVDR
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_TVDRF1