freeslot
MT_TRUS
S_TRUS
S_TRUSF
S_TRUSF1
SPR_TRUS

Thing MT_TRUS
#$Category Speed Highway
#$Name Trash Can
#$Sprite TRUSA0
MAPTHINGNUM = 981
SPAWNSTATE = S_TRUS
SpawnHealth = 1000
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 1
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_TRUSF
XDeathState = S_TRUSF
DeathSound = sfx_TRAS
Speed = 0
RADIUS = 32*FRACUNIT
HEIGHT = 70*FRACUNIT
MASS = 100
FLAGS = MF_SPECIAL
RaiseState = S_NULL

FRAME S_TRUS
SPRITENUMBER = SPR_TRUS
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_TRUS

FRAME S_TRUSF
SPRITENUMBER = SPR_TRUS
SPRITESUBNUMBER = B
DURATION = 6
NEXT = S_TRUSF1

FRAME S_TRUSF1
SPRITENUMBER = SPR_TRUS
SPRITESUBNUMBER = C
DURATION = 6
NEXT = S_TRUSF1