MainCfg

# for these emblems to work ya gotta make a new gamedata
# so it'll load with an error for those who aren't making the mine maze collection
# sorry not sorry

Emblem
Type = Time
Var = 90*TICRATE
MapNum = 1
Sprite = T
Color = SKINCOLOR_GREY

Emblem
Hint = A pillar oh so tall\\hides my shape.\\Come alone into the unfamiliar.
Type = Global
Tag = 0
MapNum = 1
Sprite = M
Color = SKINCOLOR_PURPLE

# mine maze zone
# alt name pico maze
# notes: change map 27, did that for fun
# otherwise, have fun with this 2.2 (and absolutely no other video game) themed map!
# the neo drilla is shared between this map and others (i know at least 1), although mine is all in 1 script which is simpler to copy
# - ova pico

Level 1
Levelname = Mine Maze
Subtitle = ~ Abandoned Mines ~
Act = 0 # replace this with whatever act you want
Keywords = MMZOVAPICO
Music = MP_MIN
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 27
SkyNum = 2
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Fish,Fish,Chicken