name = Olivia
flags = SF_SUPER
realname = Olivia
hudname = Olivia
startcolor = 96
prefcolor = majesty
supercolor = Gold
ability = CA_HOMINGTHOK
ability2 = CA2_SPINDASH
followitem MT_TAILSOVERLAY
actionspd = 60
normalspeed = 36
thrustfactor = 5
accelstart = 96
acceleration = 40
contspeed = 17
contangle = 3
MT_OLIVIATAIL

State S_OLIVIATAIL_STAND
SpriteName = SPR_PLAY
SpriteFrame = SPR2_TAL0|FF_ANIMATE
var2 = 4
duration = -1
Next = S_PLAY_STND
#

State S_OLIVIATAIL_SPRING
SpriteName = SPR_PLAY
SpriteFrame = SPR2_TAL1
var2 = 0
duration = 2
Next = S_OLIVIATAIL_SPRING
#

State S_OLIVIATAIL_FALL
SpriteName = SPR_PLAY
SpriteFrame = SPR2_TAL2
var2 = 0
duration = 2
Next = S_OLIVIATAIL_FALL
#

State S_OLIVIATAIL_RUN
SpriteName = SPR_PLAY
SpriteFrame = SPR2_TAL3
var2 = 0
duration = 2
Next = S_OLIVIATAIL_RUN
#

State S_OLIVIATAIL_INVIS
SpriteName = SPR_PLAY
SpriteFrame = SPR2_TAL4|FF_ANIMATE
var2 = 2
duration = -1
Next = S_PLAY_STND
#