stdin is not a tty, tty console mode failed Compiled for SDL version: 2.28.5 Linked with SDL version: 2.28.5 Setting up SRB2... Sonic Robo Blast 2 Copyright (C) 1998-2023 by Sonic Team Junior This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the 'LICENSE.txt' file for details. Sonic the Hedgehog and related characters are trademarks of SEGA. We do not claim ownership of SEGA's intellectual property used in this program. M_StartupLocale... Looking for WADs in: SRB2WADDIR Z_Init(): Init zone memory allocation daemon. System memory: 14814MB - Free: 9562MB I_InitializeTime()... W_InitMultipleFiles(): Adding IWAD and main PWADs. Added file /app/extra/srb2.pk3 (12647 lumps) Loading SOC from /app/extra/srb2.pk3|SOC/SOC_TITL Loading SOC from /app/extra/srb2.pk3|SOC/SOC_LETR Added file /app/extra/zones.pk3 (141 lumps) Loading SOC from /app/extra/zones.pk3|SOC/SOC_EMBM.txt Loading SOC from /app/extra/zones.pk3|SOC/SOC_HEAD.txt Loading SOC from /app/extra/zones.pk3|SOC/SOC_SECR.txt Loading SOC from /app/extra/zones.pk3|SOC/Tutorial.txt Added file /app/extra/player.dta (1869 lumps) Loading SOC from /app/extra/player.dta|SOC_PLAY Added file /app/extra/patch.pk3 (18 lumps) Added file /app/extra/reveries.pk3 (886 lumps) Loading Lua script from /app/extra/reveries.pk3|Lua/LUA_MAIN Pardon me while I initialize the Lua scripting interface... Skincolor SKINCOLOR_CRYSTAL allocated. Skincolor SKINCOLOR_HAZE allocated. Skincolor SKINCOLOR_FOUNTAIN allocated. Skincolor SKINCOLOR_GLEAM allocated. Skincolor SKINCOLOR_SPARKLING allocated. Skincolor SKINCOLOR_BREEZE allocated. Skincolor SKINCOLOR_CARMINE allocated. Skincolor SKINCOLOR_THORN allocated. Skincolor SKINCOLOR_RADIANT allocated. Skincolor SKINCOLOR_GRAPE allocated. Skincolor SKINCOLOR_NOCTURNE allocated. Skincolor SKINCOLOR_LAKE allocated. Skincolor SKINCOLOR_PERIWINKLE allocated. Skincolor SKINCOLOR_ANTICHROME allocated. Skincolor SKINCOLOR_SUPERMAGENTA1 allocated. Skincolor SKINCOLOR_SUPERMAGENTA2 allocated. Skincolor SKINCOLOR_SUPERMAGENTA3 allocated. Skincolor SKINCOLOR_SUPERMAGENTA4 allocated. Skincolor SKINCOLOR_SUPERMAGENTA5 allocated. MobjType MT_AMYHIT allocated. State S_PLAY_TRICKSPIN allocated. State S_PLAY_AIRFIRE allocated. State S_PLAY_AIRFIRE_FINISH allocated. State S_PLAY_CHARGE allocated. State S_PLAY_BANANA allocated. State S_COMETDASH allocated. Sprite SPR_PEEL allocated. Sprite SPR_RZSP allocated. Sprite SPR2_DRPD allocated. Sprite SPR2_FAIR allocated. Sound sfx_redrop allocated. Sound sfx_mssalt allocated. Sound sfx_hmrspn allocated. Loading Lua script from /app/extra/reveries.pk3|Lua/LUA_CMET Loading Lua script from /app/extra/reveries.pk3|Lua/LUA_THRN MobjType MT_REVI_TORB allocated. MobjType MT_REVI_THORN allocated. MobjType MT_REVI_ASH allocated. State S_REVI_TORB allocated. State S_REVI_STABS allocated. State S_REVI_THORN1 allocated. State S_REVI_THORN2 allocated. State S_REVI_ASH allocated. Sprite SPR_THRN allocated. Sound sfx_tswtch allocated. Loading Lua script from /app/extra/reveries.pk3|Lua/LUA_POPS MobjType MT_FLOWBUBBLEPATCH allocated. State S_FLOWBUBBLEPATCH allocated. MobjType MT_FLOWBUBBLE allocated. State S_FLOWBUBBLE0 allocated. State S_FLOWBUBBLE1 allocated. State S_FLOWBUBBLE2 allocated. State S_FLOWBUBBLE3 allocated. Loading SOC from /app/extra/reveries.pk3|SOC/SOC_PLAY Loading SOC from /app/extra/reveries.pk3|SOC/SOC_MAIN Added file /app/extra/music.dta (181 lumps) I_StartupGraphics()... Number of console HUD lines is now 5 I_InitJoystick()... HU_LoadGraphics()... executing /home/deck/.srb2/reveries.cfg Default resolution: 1280 x 800 Windowed resolution: 1920 x 1200 Default bit depth: 32 bits M_Init(): Init miscellaneous info. R_Init(): Init SRB2 refresh daemon. R_LoadParsedTranslations()... R_LoadTextures()... P_InitPicAnims()... R_InitSprites()... srb2.pk3 added 5396 frames in 385 sprites patch.pk3 added 3 frames in 2 sprites reveries.pk3 added 146 frames in 6 sprites R_InitColormaps()... S_InitSfxChannels(): Setting up sound channels. libopenmpt version: 0.7.8+r20990.pkg libopenmpt build date: 2024-06-09T10:46:26.177639Z ST_Init(): Init status bar. D_CheckNetGame(): Checking network game status. Logfile: /home/deck/.srb2/logs/log-2024-08-20_13-34-25.txt Entering main game loop... VID_StartupOpenGL()... hwOpen of libGLU.so.1: Failed loading libGLU.so.1: libGLU.so.1: cannot open shared object file: No such file or directory ERROR: Could not load GLU Library: libGLU.so.1 ERROR: If you know what is the GLU library's name, use -GLUlib HWR_Startup()... =========================================================================== We hope you enjoy this game as much as we did making it! ...wait. =P =========================================================================== Sonic Robo Blast 2 v2.2.14 (Jun 30 2024 22:55:04 f5dd2205 HEAD) SDL Linux 64-bit NOTICE: Game must be restarted to play Record Attack. Added file /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3 (233 lumps) Loading Lua script from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|lua/LUA_XPACK.txt MobjType MT_THDM_XMPALM allocated. Loading Lua script from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|lua/hudlib.lua Added command "customhud_setitem" Loading Lua script from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|lua/LUA_XP_STAGEGATE Sprite SPR_XPSG allocated. MobjType MT_XPSTAGEGATE allocated. Loading Lua script from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|lua/LUA_CELLGAMES Loading Lua script from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|lua/LUA_GS_OPTIMENU Sprite SPR_G7OM allocated. MobjType MT_GSOPTIMENU allocated. Added command "gsoptimenu" Loading SOC from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|SOC/MAINCFG.txt Loading SOC from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|SOC/SOC_XPACKOBJ.txt WARNING: Line 89: Couldn't find sprite named 'SPR_CHRI' WARNING: Line 109: Couldn't find sprite named 'SPR_CHUK' 2 warnings in the SOC lump Loading SOC from /home/deck/.srb2/addons/SL_XPACK_v1.1.pk3|SOC/SOC_SPEL.txt SL_XPACK_v1.1.pk3 added 17 frames in 2 sprites MAPXA MAPXB MAPXC MAPXX MAPXZ I_ShutdownGraphics(): shut down Shutting down joy system I_Joystick: SDL's Joystick system has been shutdown I_ShutdownTcpDriver: shut down I_ShutdownSystem(): end of logstream.