Freeslot
S_ARMCANNON
SPR_TDCA


state S_ARMCANNON
spritename = TDCA
spriteframe = A
DURATION = 2
next = S_NULL

object MT_TDARMCANNON
doomednum = -1
spawnstate = S_ARMCANNON
reactiontime = 8
speed = 8
radius = 32*FRACUNIT
height = 64*FRACUNIT
mass = 16
flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY

