if GS_RAILS_SKINS==nil rawset(_G,"GS_RAILS_SKINS",{}) end --Make sure your own lump has this exact line too!

if GS_RAILS and GS_RAILS.blockload return end --Don't include this part in your own file
if GS_RAILS_SKINS["sonic"] return end

--Vanilla Sonic uses default stats, with a bit of extra max speed.
GS_RAILS_SKINS["sonic"] = {}
local SKIN = GS_RAILS_SKINS["sonic"]

SKIN["S_SKIN"] = {
MAXSPEED = 200, --Vanilla Sonic basically uses default stats, but his maxspeed is slightly above most!
}