--Forces skin according to whichever map you're playing. ~JoJo --Golden Shine: Made a minor edit where you're allowed to manually revert later at your own discretion. Also optimized the code a bit. addHook("PlayerThink",function(p) if (leveltime > 2) return end -- local MAP = (gamemap) or 0 if MAP == 1 or MAP == 15 or MAP == 20 or MAP >= 7 and MAP <= 9 MAP = "tails" elseif MAP >= 2 and MAP <= 6 or MAP >= 12 and MAP <= 14 or MAP == 22 or MAP == 23 MAP = "sonic" elseif MAP == 10 or MAP == 11 or (MAP >= 16 and MAP <= 18) or MAP == 21 or MAP == 27 MAP = "knuckles" elseif MAP >= 24 and MAP <= 26 MAP= "amy" end if MAP != 0 and p.mo and p.mo.valid if p.mo.skin != MAP R_SetPlayerSkin(p, MAP) end end end)