freeslot(
"SKINCOLOR_SUPER_GREEN_1",
"SKINCOLOR_SUPER_GREEN_2",
"SKINCOLOR_SUPER_GREEN_3",
"SKINCOLOR_SUPER_GREEN_4",
"SKINCOLOR_SUPER_GREEN_5"
)

skincolors[SKINCOLOR_SUPER_GREEN_1] = {
    name = "Super Green 1",
    ramp = {14,16,18,20,21,22,23,24,25,26,27,27,27,28,29,29
},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GREEN_2] = {
    name = "Super Green 2",
    ramp = {16,18,20,21,22,23,24,25,26,27,27,27,28,29,29,30
},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GREEN_3] = {
    name = "Super Green 3",
    ramp = {18,20,21,22,23,24,25,26,27,27,27,28,29,29,30,30
},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GREEN_4] = {
    name = "Super Green 4",
    ramp = {20,21,22,23,24,25,26,27,27,27,28,29,29,30,30,31
},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
skincolors[SKINCOLOR_SUPER_GREEN_5] = {
    name = "Super Green 5",
    ramp = {21,22,23,24,25,26,27,27,27,28,29,29,30,30,31,31
},
    invcolor = SKINCOLOR_ORANGE,
    invshade = 9,
    chatcolor = V_BLUEMAP,
    accessible = false
}
