freeslot(
"SKINCOLOR_GREEN"
)

skincolors[SKINCOLOR_GREEN] = {
    name = "Green",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_GREEN,
    invshade = 6,
    chatcolor = V_GRAYMAP,
    accessible = true
}


addHook("ThinkFrame", do
	skincolors[SKINCOLOR_PLASMA].ramp = skincolors[SKINCOLOR_SUPER_GREEN_1 + abs( ( (leveltime >> 1) % 9) - 4)].ramp
end)


	addHook("PlayerThink", function(player)
	if player.mo.color == SKINCOLOR_PLASMA
	local piss = P_SpawnMobjFromMobj(player.realmo, P_RandomRange(-20, 20) * FRACUNIT, P_RandomRange(-20, 20) * FRACUNIT, P_RandomRange(0, 50) * FRACUNIT, MT_WATERZAP)
	piss.color = SKINCOLOR_GREEN
	piss.colorized = true
	end
end)