
freeslot("SKINCOLOR_SUPER1")

skincolors[SKINCOLOR_SUPER1] = {
    name = "Super_Gold",
    ramp = {{112,112,112,112,112,112,112,113,113,113,113,113,113,113,113,113},
    invcolor = SKINCOLOR_BLUE,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = true
}

addHook("ThinkFrame", do
    skincolors[SKINCOLOR_SUPER1].ramp = skincolors[SKINCOLOR_SUPER1 + abs( ( (leveltime >> 1) % 9) - 4)].ramp
end)