FREESLOT
S_PLAY_WHEELPUNCH
S_PLAY_WHEELFALL
MT_WHEELPUNCHHITBOX
S_WHEELPUNCHHITBOX

FRAME S_PLAY_WHEELPUNCH
SPRITENAME = SPR_PLAY
SPRITEFRAME = SPR2_SPNG|FF_ANIMATE|A
DURATION = 35
NEXT = S_PLAY_WHEELFALL

FRAME S_PLAY_WHEELFALL
SPRITENAME = SPR_PLAY
SPRITEFRAME = SPR2_FALL|FF_ANIMATE|A
DURATION = 1
NEXT = S_PLAY_FALL

Thing MT_WHEELPUNCHHITBOX
SPAWNSTATE = S_WHEELPUNCHHITBOX
RADIUS = 92*FRACUNIT
HEIGHT = 92*FRACUNIT
SPEED = 1*FRACUNIT
FLAGS = MF_NOCLIPHEIGHT|MF_MISSILE

FRAME S_WHEELPUNCHHITBOX
SPRITENAME = SPR_NULL
DURATION = 1
NEXT = S_NULL