---- Color ----

freeslot("SKINCOLOR_POLAR")

skincolors[SKINCOLOR_POLAR] = {
	name = "Polar",
	ramp = {80,81,82,83,84,84,84,85,85,86,87,247,248,237,238,239},
	invcolor = SKINCOLOR_HEADLIGHT,
	invshade = 5,
	chatcolor = V_YELLOWMAP,
	accessible = true
}
M_MoveColorAfter(SKINCOLOR_POLAR, SKINCOLOR_ECRU)