--Chroma Key Colors-- --by Fighter_Builder-- freeslot("SKINCOLOR_GREENSCREEN") skincolors[SKINCOLOR_GREENSCREEN] = { name = "Greenscreen", ramp = {112,112,112,112,112,112,112,112,112,112,112,112,112,112,112,112}, invcolor = SKINCOLOR_MAGENTA, invshade = 3, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_BLUESCREEN") skincolors[SKINCOLOR_BLUESCREEN] = { name = "Bluescreen", ramp = {152,152,152,152,152,152,152,152,152,152,152,152,152,152,152,152}, invcolor = SKINCOLOR_YELLOW, invshade = 2, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_REDSCREEN") skincolors[SKINCOLOR_REDSCREEN] = { name = "Redscreen", ramp = {35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35}, invcolor = SKINCOLOR_CYAN, invshade = 2, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_MAGENTASCREEN") skincolors[SKINCOLOR_MAGENTASCREEN] = { name = "Magentascreen", ramp = {181,181,181,181,181,181,181,181,181,181,181,181,181,181,181,181}, invcolor = SKINCOLOR_EMERALD, invshade = 0, chatcolor = V_MAGENTAMAP, accessible = true } freeslot("SKINCOLOR_YELLOWSCREEN") skincolors[SKINCOLOR_YELLOWSCREEN] = { name = "Yellowscreen", ramp = {73,73,73,73,73,73,73,73,73,73,73,73,73,73,73,73}, invcolor = SKINCOLOR_BLUE, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_CYANSCREEN") skincolors[SKINCOLOR_CYANSCREEN] = { name = "Cyanscreen", ramp = {255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255}, invcolor = SKINCOLOR_RED, invshade = 3, chatcolor = V_SKYMAP, accessible = true }