FREESLOT
MT_GINE
S_GINE
SPR_GINE

# haha funny tree go BLUE

Object MT_GINE
#$Name Blue Pine Tree lol
#$Sprite GINEA0
MapThingNum = 3048
SpawnState = S_GINE
SpawnHealth = 1
SeeState = S_GINE
ReactionTime = 0
RaiseState = S_GINE
PainChance = 0
Radius = 32*FRACUNIT
Height = 628*FRACUNIT
Mass = 32*FRACUNIT
Flags = MF_SOLID

State S_GINE
SpriteName = GINE
SpriteFrame = A
Duration = -1
Next = S_GINE