// Texture definitions generated by SLADE3
// on Fri Nov 18 18:54:57 2022

WallTexture "CWWALL1", 512, 2048
{
	Patch "CWPATCH1", 0, 0
	Patch "CWROCK5", 0, 512
	Patch "CWROCK5", 0, 1024
	Patch "CWROCK5", 0, 1536
	Patch "GRARELS", 0, 0
	Patch "GRARELS", 128, 0
	Patch "GRARELS", 256, 0
	Patch "GRARELS", 384, 0
}

WallTexture "CWVINE1", 128, 128
{
	Patch "CAVEWL8", 0, 0
	Patch "CWWINES", 0, 0
}

WallTexture "CWVINE2", 256, 256
{
	Patch "CAVEWL4", 0, 0
	Patch "CWWINES", 0, 0
	Patch "CWWINES", 128, 0
	Patch "CWWINES", 128, 128
	Patch "CWWINES", 0, 128
}

WallTexture "CWWALL2", 512, 2048
{
	Patch "CWPATCH2", 0, 0
	Patch "CWROCK6", 0, 512
	Patch "CWROCK6", 0, 1024
	Patch "CWROCK6", 0, 1536
	Patch "GRARELS", 0, 0
	Patch "GRARELS", 128, 0
	Patch "GRARELS", 256, 0
	Patch "GRARELS", 384, 0
}

// End of texture definitions
