FREESLOT
SPR_FSTR
sfx_FHFSTR
S_FSTRIDLE

STATE S_FSTRIDLE
SpriteName = SPR_FSTR
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_FSTRIDLE

FOLLOWER
Name = Fallen_Star
Icon = ICOFFSTR
Category = Fanworks
HornSound = DSFHFSTR
DefaultColor = Pastel
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 260
Distance = 40*FRACUNIT
Height = 40*FRACUNIT
ZOffs = 40*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 2*FRACUNIT
BobSpeed = 45*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_FSTRIDLE
