#WARNING : THOSE CUTSCENES CONTAIN VERY BAD GRAMMAR!
Cutscene 1
NumScenes 4
Scene 1
NumberOfPics = 1
Pic1Name = ACRED06
Pic1Hires = true
Pic1Duration = 220
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = Sonic was casually walking 
because he doesn't always run.
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFC02
Pic1Hires = true
Pic1Duration = 255
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = Suddenly he saw something
very weird and he had to
check what it is.
	#
Scene 3
NumberOfPics = 1
Pic1Name = WTFC03
Pic1Hires = true
Pic1Duration = 380
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 48
Music = OINTRO
MusicLoop = true
SceneText = He saw creatures looking 
exactly like him and his friends. 
They didn't look very friendly 
so he needed to go FAST.
	#
Scene 4
NumberOfPics = 2
Pic1Name = REVENGE
Pic1Hires = true
Pic1Duration = 130
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = WTFC04
Pic2Hires = true
Pic2Duration = 165
Pic2XCoord = 0
Pic2YCoord = 0
TextXPos = 16
TextYPos = 8
Music = OINTRO
MusicLoop = true
SceneText = Sonic said: ^4What the f*** are you?^0
They started throwing rings
at him immediately.
	#

Cutscene 2
NumScenes 3
Scene 1
NumberOfPics = 1
Pic1Name = ACRED06
Pic1Hires = true
Pic1Duration = 520
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = Sonic survived the
mass attack of the WTFSonics.
Little did he know that the one behind
all of this shit was no one other than...
	#
Scene 2
NumberOfPics = 1
Pic1Name = ACRED11
Pic1Hires = true
Pic1Duration = 420
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = His evil twin brother Sonic 1! 
He got out of jail and his new plan 
is using WTFSonics to create a strong army.
	#
Scene 3
NumberOfPics = 1
Pic1Name = ACRED11
Pic1Hires = true
Pic1Duration = 220
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = You need to stop him before
he takes over the world!
	#

Cutscene 3
NumScenes 3
Scene 1
NumberOfPics = 1
Pic1Name = ACRED06
Pic1Hires = true
Pic1Duration = 330
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = Watch out as you enter the
Techno Hill Zone chemical plant!
You are not welcome here.
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFC22
Pic1Hires = true
Pic1Duration = 330
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Sonic 1 is so dumb that he left
a SELF-DESTRUCT switch near
the end of this act.
	#
Scene 3
NumberOfPics = 2
Pic1Name = WTFC23
Pic1Hires = true
Pic1Duration = 300
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = WTFC23A
Pic2Hires = true
Pic2Duration = 160
Pic2XCoord = 0
Pic2YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = This switch blows up the entire
WTFSonic City and destroys the
only power source of THZ.
It also opens an emergency
door to a subway.
	#

Cutscene 4
NumScenes 4
Scene 1
NumberOfPics = 1
Pic1Name = ACRED06
Pic1Hires = true
Pic1Duration = 250
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = You did it! You blew up a city
with thousands of WTFSonics!
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFC32
Pic1Hires = true
Pic1Duration = 370
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Butt weight! You were too slow
and you missed the subway!
Sonic 1 is escaping with it!
	#
Scene 3
NumberOfPics = 1
Pic1Name = WTFC33
Pic1Hires = true
Pic1Duration = 260
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Now you need to catch up to it
and kick this faker's ass.
	#
Scene 4
NumberOfPics = 1
Pic1Name = WTFC34
Pic1Hires = true
Pic1Duration = 260
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = One window in the subway is open
so you can enter it this way.
	#

Cutscene 120
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = MAP22P
Pic1Hires = false
Pic1Duration = 310
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 112
Music = OINTRO
MusicLoop = true
SceneText = You managed to beat Egg Rock Zone!
It was owned by some guy called Eggman
a long time ago.
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFCX1
Pic1Hires = true
Pic1Duration = 350
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 112
Music = OINTRO
MusicLoop = true
SceneText = OH NO. The evil Sonic 1 turned
into a Super Sonic! Beat him up quickly
before he outfasts you!
	#

Cutscene 121
NumScenes 3
Scene 1
NumberOfPics = 1
Pic1Name = WTFCY1
Pic1Hires = true
Pic1Duration = 180
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = You defeated Super Sonic 1
but he doesn't give up.
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFCY2
Pic1Hires = true
Pic1Duration = 520
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = The power level is very low.
Main cause for this is the
genius idea of Sonic 1 to
hold his super state using
the only power core in this base.
	#
Scene 3
NumberOfPics = 1
Pic1Name = WTFCY3
Pic1Hires = true
Pic1Duration = 480
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = Suddenly Sonic 1 started to laugh
maniacally. He arrived in a big battle 
robot. The only thing he wants now is
          ^5YOUR DEATH.
	#

Cutscene 122
NumScenes 4
Scene 1
NumberOfPics = 1
Pic1Name = WTFCZ1
Pic1Hires = true
Pic1Duration = 250
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = Sonic cowardly ran from the battle.
He was too scared of the first boss.
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFCZ2
Pic1Hires = true
Pic1Duration = 280
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = There was no one left to stop
Sonic 1 from turning Greenflower
into a wasteland.
	#
Scene 3
NumberOfPics = 1
Pic1Name = WTFCZ3
Pic1Hires = true
Pic1Duration = 220
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = The main hero came back to GFZ
to beat him up this time!
	#
Scene 4
NumberOfPics = 1
Pic1Name = WTFCZ2
Pic1Hires = true
Pic1Duration = 290
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = When Sonic saw what was left
of GFZ he knew that he fu**ed up!
	#

Cutscene 5
NumScenes 4
Scene 1
NumberOfPics = 1
Pic1Name = WTFC41
Pic1Hires = true
Pic1Duration = 230
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Sonic has finally reached the
boss in Deep Sea Zone!
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFC42
Pic1Hires = true
Pic1Duration = 240
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = After that sonic says:
WHY SO MUCH F**KING WATER?!
	#
Scene 3
NumberOfPics = 1
Pic1Name = WTFC43
Pic1Hires = true
Pic1Duration = 310
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Little did he knew he
left his sink on and all
the water went to this place.
	#
Scene 4
NumberOfPics = 2
Pic1Name = WTFC44
Pic1Hires = true
Pic1Duration = 110
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = WTFC44A
Pic2Hires = true
Pic2Duration = 190
Pic2XCoord = 0
Pic2YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Meanwhile Sonic 1 got some
TNT from an unknown person
and blew up holes with it.
	#

Cutscene 6
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = WTFC51
Pic1Hires = true
Pic1Duration = 240
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 50
TextYPos = 96
Music = OINTRO
MusicLoop = true
SceneText = ^2B^0
	#
Scene 2
NumberOfPics = 1
Pic1Name = WTFC52
Pic1Hires = true
Pic1Duration = 300
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 96
Music = _GOVER
MusicLoop = true
SceneText = O^19^2r ^6f^2[^0king cutsc^33^0n^4;^0 g^1*^0t c^50^0rr^1v^0pted.
^5DAMNIT!!!!!!!!!!!!!!!!!!!!!!!!!^0
	#

Cutscene 7
NumScenes 6
Scene 1
NumberOfPics = 2
Pic1Name = WTFC61A
Pic1Hires = true
Pic1Duration = 170
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = WTFC61B
Pic2Hires = true
Pic2Duration = 200
Pic2XCoord = 0
Pic2YCoord = 0
TextXPos = 20
TextYPos = 128
Music = OINTRO
MusicLoop = true
SceneText = Sonic has arrived at the 
Arid Canyon train station.
Unfortunately, he lost his
ticket money and can't buy one.
	#
Scene 2
NumberOfPics = 2
Pic1Name = WTFC62A
Pic1Hires = true
Pic1Duration = 220
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = WTFC62B
Pic2Hires = true
Pic2Duration = 140
Pic2XCoord = 0
Pic2YCoord = 0
TextXPos = 2
TextYPos = 128
Music = OINTRO
MusicLoop = true
SceneText = When Sonic thought that there's
no hope for him to leave this place,
a purple thing named Fang has arrived.
	#
Scene 3
NumberOfPics = 1
Pic1Name = WTFC63
Pic1Hires = false
Pic1Duration = 500
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 112
Music = OINTRO
MusicLoop = true
SceneText = He said that some black, Scottish man
gave him 2 tickets to the Pain Train
and he wants to give one to Sonic
because he doesn't want to waste
a good ticket.
	#
Scene 4
NumberOfPics = 1
Pic1Name = WTFC64
Pic1Hires = true
Pic1Duration = 250
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Suddenly, Sonic noticed that this
"Fang" wasn't as friendly as he
thought.
	#
Scene 5
NumberOfPics = 1
Pic1Name = WTFC65
Pic1Hires = true
Pic1Duration = 285
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = He was a hitman hired by Sonic 1
to kill Sonic. That ticket was
a trap set up by him.
	#
Scene 6
NumberOfPics = 1
Pic1Name = WTFC66
Pic1Hires = true
Pic1Duration = 220
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Now it's too late. Only one
person comes out of the
train alive.
	#

Cutscene 8
NumScenes 3
Scene 1
NumberOfPics = 1
Pic1Name = WTFC71
Pic1Hires = true
Pic1Duration = 400
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = You managed to kill Fang without
killing him, because he was a
complete idiot that doesn't look
at the street signs.
	#
Scene 2
NumberOfPics = 2
Pic1Name = WTFC72A
Pic1Hires = true
Pic1Duration = 235
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = WTFC72B
Pic2Hires = true
Pic2Duration = 105
Pic2XCoord = 0
Pic2YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = After a dozen hours of riding the
train, Sonic hears an announcement: 
\85NEXT STOP: SIBERIA!\80
	#
Scene 3
NumberOfPics = 2
Pic1Name = WTFC73A
Pic1Hires = true
Pic1Duration = 220
Pic1XCoord = 0
Pic1YCoord = 0
Pic2Name = WTFC73B
Pic2Hires = true
Pic2Duration = 190
Pic2XCoord = 0
Pic2YCoord = 0
TextXPos = 2
TextYPos = 16
Music = OINTRO
MusicLoop = true
SceneText = Sonic decides to get off the train
by jumping out of it.
He hasn't noticed that he jumped
straight into a volcano.
	#