// Texture definitions generated by SLADE3
// on Sun Dec 25 10:29:33 2022

Texture "HCOMBBUS", 128, 128
{
	Patch "HCOMB05", 0, -10
	Patch "CRAKBLAK", 0, 0
}

Texture "JNGBRID", 256, 46
{
	Patch "GFZRAIL", 0, -2
	Patch "GFZRAIL", 128, -2
	Patch "GRSEDG1", 0, 30
	Patch "GRSEDG1", 128, 30
	Patch "GRSEDG1", 64, 30
	Patch "GRSEDG1", 192, 30
}

Texture "JNG14B1", 254, 128
{
	Patch "JNGRCK5", 0, 0
	Patch "CRAKBLAK", 0, 0
	Patch "JNGRCK5", 128, 0
	Patch "CRAKBLAK", 128, 0
}

Texture "WOODWLR3", 127, 128
{
	Patch "OWOODW", 0, 0
	Patch "OWOODW", 0, 64
	Patch "OWOODW", 64, 0
	{
		FlipX
	}
	Patch "OWOODW", 64, 64
	{
		FlipX
	}
	Patch "CRAKBLAK", 0, 0
}

Texture "JNG14B2", 128, 128
{
	Patch "JNGWD2", 0, 0
	Patch "CRAKBLAK", 0, 0
}

Texture "JNGBUSH2", 256, 256
{
	Patch "JNGWL02", 0, 0
	Patch "CRAKBLAK", 0, 0
	Patch "CRAKBLAK", 128, 0
	{
		FlipX
	}
	Patch "CRAKBLAK", 0, 128
	{
		FlipX
		FlipY
	}
	Patch "CRAKBLAK", 128, 128
	{
		FlipX
		FlipY
	}
}

Texture "SKY201", 1024, 540
{
	Patch "SKY150", 0, 0
	Patch "SKY150", 512, 0
	Patch "SKYFH3", 0, 0
}

Texture "ARZBDOOR", 256, 256
{
	Patch "DSDOOR4", 0, 0
	Patch "CRAKBLAK", 0, 0
	Patch "CRAKBLAK", 0, 128
	{
		FlipY
	}
	Patch "CRAKBLAK", 128, 0
	{
		FlipX
	}
	Patch "CRAKBLAK", 128, 128
	{
		FlipX
		FlipY
	}
}

Texture "ARFERCE1", 128, 48
{
	Patch "CEZFNC0", 0, 0
	Patch "CEZGRSB0", 0, 24
}

Texture "ARFERCE2", 128, 48
{
	Patch "CEZFNC1", 0, 0
	Patch "CEZGRSB0", 0, 24
}

Texture "SHZBACK1", 640, 114
{
	Patch "GFSK01", 0, 0
	Patch "GFSK01", 0, 63
	{
		FlipY
	}
}

// End of texture definitions
