Freeslot
MT_NOOT
S_NOOT
SPR_NOOT

Thing MT_NOOT
#$Name Nootbook
#$Sprite NOOTA0
MAPTHINGNUM = 3542
SPAWNSTATE = S_NOOT
SPAWNHEALTH = 1000
REACTIONTIME = 8
RADIUS = 16*FRACUNIT
HEIGHT = 18*FRACUNIT
MASS = 100
FLAGS = MF_SOLID|MF_SCENERY

State S_NOOT
SPRITENAME = NOOT
SPRITEFRAME = A
DURATION = -1
NEXT = S_NOOT
ACTION None