FREESLOT
MT_KNUT
S_KNUT
SPR_KNUT

FRAME S_KNUT
SpriteName = SPR_KNUT
SpriteFrame = A
DURATION = -1
NEXT = S_KNUT
Action = None

Object MT_KNUT
#$Name Echidna Statue
#$Sprite KNUTA0
#$Category Decorasiam
MAPTHINGNUM = 1923
SPAWNSTATE = S_KNUT
SPAWNHEALTH = -1
SEESTATE = S_NULL
SEESOUND = sfx_None
REACTIONTIME = 0
ATTACKSOUND = sfx_thok
PAINSTATE = S_NULL
PAINCHANCE = 0
PAINSOUND = sfx_None
MELEESTATE = S_NULL
MISSILESTATE = S_NULL
DEATHSTATE = S_NULL
DEATHSOUND = sfx_None
XDEATHSTATE = S_NULL
SPEED = 0
RADIUS = 16*FRACUNIT
HEIGHT = 56*FRACUNIT
MASS = 1000
DAMAGE = 0
ACTIVESOUND = sfx_None
RAISESTATE = S_NULL
Flags = MF_SLIDEME|MF_SOLID|MF_PUSHABLE

#