local canfloat = false
//local floatmode = CV_RegisterVar({name  = "floatmode", defaultvalue = 0, flags = CV_HIDDEN, PossibleValue = CV_OnOff, func = flymode})
local function flycode(player, value)
local dacode = "\121\105\112\101\101"
				if value != dacode then
								print("wrong")
					player.canfloat = false
				end
			if value == dacode then 
		print("correct you can now float")
	player.canfloat = true
	end
end
	
/*local function flymode(player)
	if player.canfloat == true  then
	CV_Set(float, 1)
	end
	if player.canfloat == false then 
	CV_Set(float, 0)
	end
end*/

COM_AddCommand("floatkey", flycode)