
# Dancing Kitten from Jimmy's stage in WarioWare: Smooth Moves (now it REALLY dances!)

FREESLOT
SPR_WKTN
S_WWCAT
S_WWCATFOLLOW
S_WWCATDANCE
sfx_FHWKTN #Meow!

STATE S_WWCAT
SpriteName = SPR_WKTN
SpriteFrame = A
Duration = -1
Var1 = 0
Var2 = 0
Next = S_WWCAT

STATE S_WWCATFOLLOW
SpriteName = SPR_WKTN
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 3
Var2 = 1
Next = S_WWCATFOLLOW

STATE S_WWCATDANCE
SpriteName = SPR_WKTN
SpriteFrame = E|FF_ANIMATE
Duration = -1
Var1 = 6
Var2 = 2
Next = S_WWCATDANCE

FOLLOWER
Name = DancingKitten
DefaultColor = Orange
Icon = ICOFWKTN
Category = WarioWare
HornSound = DSFHWKTN
Mode = GROUND
AtAngle = 230
Distance = 40*FRACUNIT
BobAmp = 0*FRACUNIT
Height = 32*FRACUNIT
Scale = 1*FRACUNIT
IdleState = S_WWCAT
FollowState = S_WWCATFOLLOW
HitConfirmState = S_WWCATDANCE
WinState = S_WWCATDANCE