FREESLOT
MT_TRUN
S_TRUN
SPR_TRUN


Object MT_TRUN
#$Name best tree ever
#$Sprite TRUNA0
#$Category custom objectsafesgr
MAPTHINGNUM = 173
SPAWNSTATE = S_TRUN
SPAWNHEALTH = 1000
RADIUS = 64*FRACUNIT
HEIGHT = 64*FRACUNIT
MASS = 100
FLAGS = MF_NOBLOCKMAP|MF_NOCLIP|MF_SCENERY

State S_TRUN
SpriteName = SPR_TRUN
SpriteFrame = A
Duration = 1
Next = S_TRUN

