// Texture definitions generated by SLADE3
// on Sat Oct  8 23:30:00 2022

Texture "DEEZDIRT", 128, 128
{
	Patch "DEEZDIRT", 0, 0
}

Texture "DEEZWTR", 128, 128
{
	Patch "DEEZWTR", 0, 0
}

Texture "DEEZGRS", 128, 128
{
	Patch "DEEZGRS", 0, 0
}

Texture "DEEZSTON", 128, 128
{
	Patch "DEEZSTON", 0, 0
}

Texture "DEEZCGRS", 128, 16
{
	Patch "DEEZCGRS", 0, 32
}

Texture "SKY694", 128, 128
{
	Patch "SKY694", 0, 0
}

Texture "DEEZLEFT", 128, 128
{
	Patch "DEEZLEFT", 0, 0
}

Texture "DEEZRIGH", 128, 128
{
	Patch "DEEZRIGH", 0, 0
}

Texture "DEEZWOOD", 128, 128
{
	Patch "DEEZWOOD", 0, 0
}

Texture "DEEZPIT", 128, 128
{
	Patch "DEEZPIT", 0, 0
}

Texture "DEEZLAVA", 128, 128
{
	Patch "DEEZLAVA", 0, 0
}

Texture "DEEZDMGD", 128, 128
{
	Patch "DEEZDMGD", 0, 0
}

Texture "DEEZGOP", 128, 128
{
	Patch "DEEZGOP", 0, 0
}

Texture "DEEZBLD", 128, 128
{
	Patch "DEEZBLD", 0, 0
}

Texture "DEEZBG", 128, 128
{
	Patch "DEEZBG", 0, 0
}

Texture "DEEZFENC", 128, 64
{
	Patch "DEEZFENC", 0, 0
}

Texture "DEEZFIR", 128, 64
{
	Patch "DEEZFIR", 0, 0
}

Texture "DEEZSAND", 128, 128
{
	Patch "DEEZSAND", 0, 0
}

Texture "DEEZDGRS", 128, 128
{
	Patch "DEEZDGRS", 0, 0
}

Texture "DEEZTHZD", 128, 128
{
	Patch "DEEZTHZD", 0, 0
}

Texture "SKY594", 128, 128
{
	Patch "SKY594", 0, 0
}

Texture "DEEZDDGR", 128, 16
{
	Patch "DEEZDDGR", 0, 0
}

Texture "DEEZPIPE", 128, 128
{
	Patch "DEEZPIPE", 0, 0
}

Texture "DEEZMTL", 128, 128
{
	Patch "DEEZMTL", 0, 0
}

Texture "DEEZAN", 128, 128
{
	Patch "DEEZAN", 0, 0
}

Texture "WATERYRO", 128, 128
{
	Patch "WATERYRO", 0, 0
}

Texture "WATERYST", 128, 128
{
	Patch "WATERYST", 0, 0
}

Texture "COLOREDR", 128, 128
{
	Patch "COLOREDR", 0, 0
}

Texture "GREENSLA", 128, 128
{
	Patch "GREENSLA", 0, 0
}

// End of texture definitions
