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Revived after 8 months of limbo, I present to you The Unofficial Level Design Collab

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Also, if you had a map intended for ULDC that is completable that you never released separately, again, I'm making updates to this, so I will add your stages to the Hub in an update!

This was a project organized by MellowJacket back in February 2020 to fill the void caused by the OLDCs 5 years of absence.

Due to personal issues, MellowJacket wasn't in the mental space to continue managing the project, and it was unfortunately shut down. After it was shut down, some people decided to release the stages made for it separately. Some people decided to work on their stages further and include them in other packs events or contests. Unfortunately this pack does not include the aforementioned stages. It didn't feel right to do so. Some people also never released their stages.

8 months after it was cancelled. Apollyon and I decided to compile all ULDC content together. After reaching out to people, I got permission to released and unreleased and include them in the pack. Stages that aren't complete enough to include in the pack, are planned for contests/collabs in the future, or already released in a pack are included in The Gallery.

Major credits to Apollyon by the way, she did most of the technical work in the compilation of this, as well as most of the ideas for its execution. It's super impressive! Check out her stuff.

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Here are the stages included in the pack:

* Gigalopolis by Rexeljet

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* Enby Echoes by RoyKirbs

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* Crater County by Zippy_Zolton and Apollyon

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* Azure Paradise by MK.exe

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* Neo Palmtree by GoldenB4

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* Cold Zone by PencilVoid

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* Molten Industry by So2ro

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* Mystic Castle Rebirth by Glaber

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* Flat-Forming by ControllerOnAHanger (*Never Released!)

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* Oaken Outkeep by ShihoAJoke (*Never Released!)

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* Mushroom Valley by Radicalicious (*Never Released!)

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* Botanic Space by Sanic Hodgeheg (*Never Released!)

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* Nonlucid by Jimita

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* Hollow Hill Zone by Inazuma (*Prototype Build!)

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* Robotnik Rocket by RyukoRazz (*Never Released!)

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* Winter Mesa by TrickyTex and Tatsuru (*Prototype Build!)

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* Fort Sunset by DylanDude (*Prototype Build!)

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All of this is tied together with:

Hub World ---------- The Gallery

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Enjoy!


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-V1 - Release

-V1.1 - Added Gigalopolis Zone by Rexeljet

-v1.2 - Merged Hub and Gallery into one map. The Gallery is now located between Mystic Castle and Mushroom Valley.
- Levels now have banners displaying their names in front of them to further emphasis the Sonic Generations aesthetic.
- Neo Palmtree now has unique textures instead of just grey palettes.
- Title Screen and Level Select have been updated to properly reflect the current design of the Hub.
- Save System has been removed. This means that the Save Clear method initially used has been deprecated, and you can now properly play the game in No Save Mode.
- Added the Vanilla Special Stages to the maincfg so that they aren't broken when you finish the level with an Emerald Token.
- Fixed broken Emblem Definitions, they should now be properly collectible.
- Added an update to Mystic Castle from Glaber that we neglected to include in our initial release. Sorry Glaber!
- Oaken Outkeep now has a pre-level cutscene from the stage's creator.
- Removed Herobrine.

-v2.0 - Added 4 new stages: Hollow Hill, Robotnik Rocket, Winter Heights, and Fort Sunset!
- Hub level now has updated level voting system and character switcher, as well as the ability to quit to the hub in singleplayer by spinning and holding tab, all features inherited from OLDC 2021-R1.
- Replaced Emeralds in Gigalopolis with Tokens (which are replaced by emeralds again anyway thanks to OLDC lua, but at least this fixes an older issue LOL).
- New Title Screen Music.
- New Titlecards!
- Billboard added to hub advertising next ULDC.
- Slight tweaks to the Gallery. Winter Heights' entry has also been replaced since it's now a playable stage.
- Azure Paradise objects had their ids shuffled slightly to avoid conflicts with Hollow Hill objects.
- Removed a slimetrail from the Hub.
- Removed vanilla Special Stages from the MAINCFG since the OLDC lua means they're no longer necessary.
- https://tenor.com/view/omori-gif-21642154 ???

-v2.1(AKA oops Polly dun fucked up so here's a hotfix update)
- Fixed a stupid mistake where Polly thought the level name was "Winter Heights", all instances of this have been reverted to its proper name, Winter Mesa.
- Fixed wording on a certain Gallery entry.
- Properly scrubbed the file of all remaining NPZ assets.

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Author
Othius
Downloads
20,327
Views
27,315
Extension type
pk3
File size
38 MB
MD5 Hash
87144e309f7a166bc4c471b1060044cc
First release
Last update
Rating
4.50 star(s) 2 ratings

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Latest updates

  1. [v3.0] - Finally Complete (The Neo Palmtree update)

    Remember this message? You've probably gotten used to it the past couple years, and thought...
  2. [v2.5]

    - Removed all remnants of Neo Palmtree. In an old indev version of this ULDC, Neo Palmtree was...
  3. 2.4

    -Spin + Tab now works on Fort Sunset. -Updated OLDC and Hub scripts to be up-to-date with the...

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I know im really late to say this but this is really cool (also how does this guy have silverhorn chars?)
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