#Thanks to DaJumpJumpette for da og soc


freeslot
MT_UGLYKNUX
S_UGLYKNUX
SPR_UGLY
SPR_DOIN
MT_Jadoinka
S_Jadoinka

#uglyknux
Object MT_UGLYKNUX
#$Name uglyknux (Small)
#$Sprite UGLYA1
#$Category Movie Theater
MapThingNum = 2106
SpawnState = S_UGLYKNUX
DeathState = S_XPLD_FLICKY
DeathSound = sfx_bedie2
Radius = 10*FRACUNIT
Height = 68*FRACUNIT
Flags = MF_ENEMY|MF_SPECIAL|MF_SHOOTABLE

State S_UGLYKNUX
SpriteName = UGLY
SpriteFrame = A
Duration = -1

Object MT_Jadoinka
#$Category ULDC 2021 Autumn Hub
#$Name Jadoinka
#$Sprite DOINA1
MapThingNum = 1287
SpawnHealth = 1000
SpawnState = S_Jadoinka
SeeState = S_NULL
SeeSound = sfx_none
ReactionTime = 32
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_None
Speed = 0
Radius = 16*FRACUNIT
Height = 64*FRACUNIT
DispOffset = 0
Mass = 100
Damage = 0
ActiveSound = sfx_none
Flags = MF_SCENERY|MF_SOLID
RaiseState = S_NULL

State S_Jadoinka
SpriteName = DOIN
Duration = -1
Next = S_NULL