[v1.6] Unofficial Level Design Collab: Summer 2021

[v1.6] Unofficial Level Design Collab: Summer 2021 1.6

-Updated Hub script to use OLDC 2021 Round 2 scripts.

-Internals now reflect new naming scheme (how did I miss this before >.>)

-Gate Garden no longer conflicts with new 2.2.10 objects.

-Final Space Act 1 & 2 now reflect the author's changed username.
GENERAL
- Updated Title Card graphics to reflect new design changes in 2.2.10
Includes new fixed hub-emblem script from Lach. Should no longer crash network clients.

changed the name from Summer 2021 Part 1, to just Summer 2021, as Summer 2021 Part 2 was delayed so much it would be releasing in Autumn.
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Reactions: SRBluke122
Thank you all for 1k downloads! Let's get into the changelog:

- Updated Starlit Skyway to support 2.2.10 and accel-momentum exe builds.
(Plushima actually sent me this fix like, 3 days ago, but whoops, I forgot.)

- Updated Gate Garden level orb
(This was also given to me a while ago and I forgot to include it, sorry!)

Separate patch file, V_ULDCMacHotfix.wad, included for MacOS users, this turns the DSTWEETS sound, which crashes Mac users for some reason, into a soundless audio file. This SHOULD fix the error, although I have no means to test it. Mac users, let me know if it works or not!
All emblems are now collectable. The Gate Garden token emblem has been changed to custom key objects so that it doesn't conflict with the OLDC script that the ULDC pack uses.

There was a HUD script in Gate Garden that didn't work in the previous version. You'll see what it does.

Fixed a broken linedef executor in Odd Caverns.

Fixed some missing midtextures and half light that was annoying me in Gate Garden and Odd Caverns
1628397429988.png


All hub emblems are now collectable without having to make separate save files thanks to a lua script by @Lach
Added Pandora's Box as a reward for all emblems.
-Updated Filename whoopsies

-New gamedata to remove emblem conflict with public testing build. Sorry 100%'ers you'll have to collect all emblems again.

-Marathon run now works.

-Updated some hub tiles.

-Updated some maincfg stuff I forgot to before I released v1.

-Removed Herobrine

-Dio
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