addHook("PlayerSpawn", function(player)
	if All7Emeralds(emeralds) == true then return end
	--if netgame or multiplayer and All7Emeralds(player.powers[pw_emeralds]) <= 128 then return end
	if (player.mo)
		P_SpawnMobj(player.mo.x, player.mo.y, player.mo.z, MT_EMERALD1)
		P_SpawnMobj(player.mo.x, player.mo.y, player.mo.z, MT_EMERALD2)
		P_SpawnMobj(player.mo.x, player.mo.y, player.mo.z, MT_EMERALD3)
		P_SpawnMobj(player.mo.x, player.mo.y, player.mo.z, MT_EMERALD4)
		P_SpawnMobj(player.mo.x, player.mo.y, player.mo.z, MT_EMERALD5)
		P_SpawnMobj(player.mo.x, player.mo.y, player.mo.z, MT_EMERALD6)
		P_SpawnMobj(player.mo.x, player.mo.y, player.mo.z, MT_EMERALD7)
	end
end)