Freeslot
SPR_RABD
S_RABBID_STAND
MT_RABBIDCAMEO

State S_RABBID_STAND
SpriteName = RABD
SpriteFrame = A
Duration = 4
Next = S_RABBID_STAND
Action = A_ChangeColorAbsolute
Var1 = 96
Var2 = SKINCOLOR_CLOUDY

Object MT_RABBIDCAMEO
MapThingNum = 856
SpawnState = S_RABBID_STAND
SpawnHealth = 1
SeeState = S_RABBID_STAND
SeeSound = sfx_none
ReactionTime = 32
AttackSound = sfx_None
PainState = S_NULL
PainChance = 0
PainSound = sfx_none
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_none
Speed = 0
Radius = 8*FRACUNIT
Height = 32*FRACUNIT
DispOffset = 0
Mass = 100
Damage = 0
ActiveSound = sfx_none
Flags = MF_SOLID|MF_NOTHINK
RaiseState = S_NULL