local function ThokTrail(player)
if player.mo.skin == "sonic" then
if (player.pflags & PF_THOKKED) then
local thokeffect = P_SpawnMobj(player.mo.x,player.mo.y, player.mo.z, MT_THOK)
thokeffect.blendmode = AST_ADD
thokeffect.color = player.mo.color
end
end
end

addHook("PlayerThink", ThokTrail)