FREESLOT
S_PLAY_EXPLOSION
S_PLAY_EXPLO

State S_PLAY_EXPLOSION
SpriteName = SPR_PLAY
SpriteFrame = SPR2_RIDE
Duration = 7
Next = S_PLAY_EXPLO

State S_PLAY_EXPLO
SpriteName = SPR_PLAY
SpriteFrame = SPR2_ROLL
Duration = -1
Next = S_PLAY_STND