MainCfg
GameData = uninterrupted_data.dat

Unlockable 1
Name = Uninterrupted Sound Test
Objective = Unlocked from the start.
Type = SoundTest
Height = 20
Var = 2
ConditionSet = -1

Unlockable 2
Name = Scrapped Sound Test
Objective = Complete the pack
Type = SoundTest
Height = 40
Var = 4
ConditionSet = 2

Unlockable 3
Name = scurglewunkle
Objective = get 5 emblems to obtain me
NoChecklist = true
NoCecho = false
Type = EmblemHints
Height = 80
ConditionSet = 4

Unlockable 4
Name = record attack
NoCecho = true
NoChecklist = true
Objective = obtain scurglewunkle
Type = RecordAttack
ConditionSet = 6

Unlockable 5
Name = Level Select
NoCecho = true
Height = 90
NoChecklist = true
Type = LevelSelect
Var = 24
ConditionSet = 2

Unlockable 6
Name = Pandora's Box
Height = 100
Type = Pandora
ConditionSet = 7

ConditionSet 2
Condition1 = MapBeaten U4

ConditionSet 3
Condition1 = Trigger 3

ConditionSet 4
Condition1 = TotalEmblems 5

ConditionSet 5
Condition1 = Emblem 5

ConditionSet 6
Condition1 = TotalEmblems 5

ConditionSet 7
Condition1 = TotalEmblems 20