MainCfg
GameData = uninterrupted_data.dat
SPStage_Start = U1
LoopTitle = true
TutorialMap = 0
TitleMap = 99
TitleScrollXSpeed = 0
TitlePicsMode = None
UseBlackRock = false
CustomVersion = \84v1.0

Clear All

# Uninterrupted Act 1 header
Level U1
LevelName = Uninterrupted
Act = 1
Music = MPUN
TypeOfLevel = Single,Co-op
NextLevel = U2
SkyNum = 8927
RecordAttack = true
LevelSelect = 24
SaveGame = true

# Uninterrupted Act 2 header
Level U2
LevelName = Uninterrupted
Act = 2
Music = MPEX
SkyNum = 8927
TypeOfLevel = Single,Co-op
SkyboxScale = 4
NextLevel = U3
RecordAttack = true
LevelSelect = 24
SaveGame = true

# Uninterrupted Act 3 header
Level U3
LevelName = Uninterrupted
Act = 3
SkyNum = 8927
TypeOfLevel = Single,Co-op
Music = WIND
MusicPostBoss = WIND
NextLevel = U4
WarningTitle = true
SkyboxScale = 4
RecordAttack = true
LevelSelect = 24
SaveGame = true

# Uninterrupted Act 4 header
Level U4
LevelName = Uninterrupted
Act = 4
SkyNum = 8927
TypeOfLevel = Single,Co-op
NextLevel = TITLE
Music = INC2
SkyboxScale = 4
RecordAttack = true
LevelSelect = 24
SaveGame = true

# Title map
Level 99
SkyNum = 8927