
State S_PENY_0
SpriteName = PENY
SpriteFrame = A
Duration = -1 
Next = S_PENY_0

State S_UCAT_0
SpriteName = UCAT
SpriteFrame = A
Duration = -1
Var1 = ANGLE_90 
Var2 = ANGLE_90 
Next = S_UCAT_0

State S_HCAT_0
SpriteName = HCAT
SpriteFrame = A
Duration = -1
Var1 = ANGLE_90 
Var2 = ANGLE_90 
Next = S_UCAT_0

Object MT_UNCANY
MapThingNum = 8008
Radius = 4*FRACUNIT
Height = 8*FRACUNIT
SpawnState = S_UCAT_0
Flags = MF_NOGRAVITY|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_SPECIAL
speed = 18

Object MT_PORTL
Radius = 100*FRACUNIT
Height = 100*FRACUNIT
SpawnState = S_POTL_0
Flags = MF_SPECIAL
speed = 18

State S_POTL_0
SpriteName = POTL
SpriteFrame = A
Duration = -1
Var1 = ANGLE_90 
Var2 = ANGLE_90 
Next = S_UCAT_0
