freeslot("SKINCOLOR_ASHES") skincolors[SKINCOLOR_ASHES] = { name = "ashes", ramp = {7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_BARBECUE") skincolors[SKINCOLOR_BARBECUE] = { name = "barbecue", ramp = {731,30,47,46,71,30,254,62,63,239,254,71,47,31,46,45}, invcolor = SKINCOLOR_KETCHUP, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_BLUEICE") skincolors[SKINCOLOR_BLUEICE] = { name = "blue_ice", ramp = {141,130,131,133,134,132,131,133,135,135,136,137,133,135,136,141}, invcolor = SKINCOLOR_FLAME, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_GOOP") skincolors[SKINCOLOR_GOOP] = { name = "goop", ramp = {152,153,154,155,156,157,158,159,254,253,254,253,254,253,254,254}, invcolor = SKINCOLOR_ICY, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_POISON") skincolors[SKINCOLOR_POISON] = { name = "poison", ramp = {163,164,165,166,167,168,167,167,186,187,173,175,165,168,169,169}, invcolor = SKINCOLOR_PURPLE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_REDCHEDDARCHEESE") skincolors[SKINCOLOR_REDCHEDDARCHEESE] = { name = "red_cheddar_cheese", ramp = {60,57,56,55,57,58,60,54,56,56,57,54,52,53,58,59}, invcolor = SKINCOLOR_NONE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_WIND") skincolors[SKINCOLOR_WIND] = { name = "wind", ramp = {0,0,1,2,3,4,120,122,123,140,141,122,130,131,132,133}, invcolor = SKINCOLOR_VOLCANIC, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_TOXICWASTE") skincolors[SKINCOLOR_TOXICWASTE] = { name = "toxic_waste", ramp = {96,113,113,114,106,108,118,119,110,111,119,108,112,113,112,112}, invcolor = SKINCOLOR_COBALT, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_STEEL") skincolors[SKINCOLOR_STEEL] = { name = "steel", ramp = {0,0,0,4,5,7,9,12,20,20,22,24,26,31,31,31}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_MILKCOFFEE") skincolors[SKINCOLOR_MILKCOFFEE] = { name = "milk_coffe", ramp = {0,0,0,0,0,0,220,221,222,223,232,231,236,237,238,239}, invcolor = SKINCOLOR_LATTE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_WINE") skincolors[SKINCOLOR_WINE] = { name = "wine", ramp = {39,40,41,42,43,44,44,45,46,47,47,47,31,31,31,31}, invcolor = SKINCOLOR_NONE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_BEER") skincolors[SKINCOLOR_BEER] = { name = "beer", ramp = {0,0,0,0,74,74,74,74,66,67,68,69,70,70,70,71}, invcolor = SKINCOLOR_NONE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_STRAWBERRYMILK") skincolors[SKINCOLOR_STRAWBERRYMILK] = { name = "strawberry_milk", ramp = {252,252,252,208,252,252,200,201,202,202,203,204,203,202,202,201}, invcolor = SKINCOLOR_BROWN, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_CHOCOLATEMILK") skincolors[SKINCOLOR_CHOCOLATEMILK] = { name = "chocolate_milk", ramp = {224,224,224,226,227,227,228,228,228,231,232,224,224,224,224,224}, invcolor = SKINCOLOR_ROSY, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_MAYONNAISE") skincolors[SKINCOLOR_MAYONNAISE] = { name = "mayonnaise", ramp = {0,0,0,0,0,0,0,2,2,5,5,7,7,9,9,9}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_MUSTARD") skincolors[SKINCOLOR_MUSTARD] = { name = "mustard", ramp = {72,73,73,73,74,74,74,75,75,75,76,76,77,77,78,79}, invcolor = SKINCOLOR_RED, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_GOLFSAUCE") skincolors[SKINCOLOR_GOLFSAUCE] = { name = "golf_sauce", ramp = {209,209,209,210,210,210,210,210,210,210,210,213,214,215,215,215}, invcolor = SKINCOLOR_BLUE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_CHILISAUCE") skincolors[SKINCOLOR_CHILISAUCE] = { name = "chili_sauce", ramp = {45,45,45,45,45,71,71,46,46,46,46,47,47,47,47,47}, invcolor = SKINCOLOR_BONE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_SPICEDUP") skincolors[SKINCOLOR_SPICEDUP] = { name = "spiced_up!", ramp = {40,40,40,37,37,37,37,59,60,62,63,35,35,35,35,35}, invcolor = SKINCOLOR_GREY, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_BIRTHDAYCAKE") skincolors[SKINCOLOR_BIRTHDAYCAKE] = { name = "birthday_cake", ramp = {200,201,202,203,223,223,223,123,122,121,121,214,215,213,214,215}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_ICECREAM") skincolors[SKINCOLOR_ICECREAM] = { name = "ice_cream", ramp = {32,33,34,35,37,201,202,202,224,225,226,208,252,218,218,218}, invcolor = SKINCOLOR_GREY, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_CANDY") skincolors[SKINCOLOR_CANDY] = { name = "candy", ramp = {122,122,121,120,120,120,160,161,162,202,201,202,179,252,252,252}, invcolor = SKINCOLOR_ROSY, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_CARAMELSAUCE") skincolors[SKINCOLOR_CARAMELSAUCE] = { name = "caramel_sauce", ramp = {67,68,69,70,71,62,63,63,70,63,62,70,69,60,47,47}, invcolor = SKINCOLOR_CLOUDY, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_PASTELRAINBOW") skincolors[SKINCOLOR_PASTELRAINBOW] = { name = "pastel_rainbow", ramp = {201,201,217,217,217,83,82,82,96,96,122,122,160,160,192,192}, invcolor = SKINCOLOR_VOLCANIC, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_RAINBOW") skincolors[SKINCOLOR_RAINBOW] = { name = "rainbow", ramp = {35,35,54,54,54,72,72,72,112,112,135,135,164,164,196,196}, invcolor = SKINCOLOR_BONE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_SAUSAGE") skincolors[SKINCOLOR_SAUSAGE] = { name = "sausage", ramp = {32,32,32,32,32,211,210,214,215,215,215,215,215,215,215,215}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_BURNED") skincolors[SKINCOLOR_BURNED] = { name = "burned", ramp = {31,31,30,46,45,46,45,31,31,31,46,46,47,30,31,31}, invcolor = SKINCOLOR_ICY, invshade = 0, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_WOOD") skincolors[SKINCOLOR_WOOD] = { name = "wood", ramp = {227,227,227,229,229,227,233,233,233,233,233,233,239,239,239,239}, invcolor = SKINCOLOR_BONE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true }