#Original Model for sprites by JackelZXA
#Character sprites ported to 2.0 by Metalsonicmk72
#Character Wad by Metalsonicmk72
#Ported to 2.1 by dogjedi
#SpideyKnux Script by Wolfy
#Port for V2.2 by GXP3000, Commando, Snu, TrickyTex, 
#Ikkarou Tatsuru, Azeon, SteelT, SuperPhanto, Jimita and Apollyon

Character
SkinName = uglyknux
DisplayName = UglyKnux
TagTextColor = SKINCOLOR_RED
TagOutlineColor = SKINCOLOR_GREEN
OppositeColor = SKINCOLOR_PURPLE
PlayerText = ^5UglyKnux^0 rejected his humanity in 2.1 and jumped straight into 2.2 as a returning character for the third time in a row!

^5Ability:^0 Glide & Climb
Double jump to glide in the air towards where the camera is facing as long as jump is held. Glide into a wall to climb it.

^5Tip:^0 Unlike the other ^5Knuckles^0, ^5UglyKnux^0 can repeatedly use his glide in the air!
#

FREESLOT
MT_UGLROLL
S_UGLROLL

Thing MT_UGLROLL
Mapthingnum = -1
Spawnstate = S_UGLROLL
Spawnhealth = 1
Radius = 32*FRACUNIT
Height = 64*FRACUNIT
Flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY

Frame S_UGLROLL
Spritename = THOK
Spriteframe = B|TR_TRANS60
Duration = 8

#Let’s say, you’ve been a bad thok. 
#Let’s say, hypothetically, you’ve been a naughty thok even. 
#Okay, and if you were a naughty thok you would also be my dirty little homing attack, right? 
#Then, hypothetically speaking you would be my little MoMoDoHo. 
#Now let’s say that you’re also daddy’s homing attack.
#Now that we’ve established you’re both a bad thok and daddy’s homing attack, then I believe you’d agree with me when I say that you deserve two buttons gameplay. 
#Am I not correct?