FREESLOT
SPR_REGG
sfx_FHREGG
S_REGGIDLE
S_REGGWIN
S_REGGHITCONFIRM

STATE S_REGGIDLE
SpriteName = SPR_REGG
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_REGGIDLE

STATE S_REGGWIN
SpriteName = SPR_REGG
SpriteFrame = C
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_REGGWIN

STATE S_REGGHITCONFIRM
SpriteName = SPR_REGG
SpriteFrame = B
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_REGGHITCONFIRM

FOLLOWER
Name = RED_Egg
Icon = ICOFREGG
Category = UFO
HornSound = DSFHREGG
DefaultColor = rose
AtAngle = 260
ZOffs = 0*FRACUNIT
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
AngleLag = 3*FRACUNIT/2
HorzLag = 5*FRACUNIT/2
BobAmp = 8*FRACUNIT
Mode = GROUND
HitConfirmTime = TICRATE*1
RingTime = 1
IdleState = S_REGGIDLE
WinState = S_REGGWIN
HitConfirmState = S_REGGHITCONFIRM
