FREESLOT
SPR_PORG
sfx_FHPORG
S_PORGIDLE
S_PORGHURT
S_PORGHITCONFIRM

STATE S_PORGIDLE
SpriteName = SPR_PORG
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_PORGIDLE

STATE S_PORGHURT
SpriteName = SPR_PORG
SpriteFrame = D
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_PORGHURT

STATE S_PORGHITCONFIRM
SpriteName = SPR_PORG
SpriteFrame = C
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_PORGHITCONFIRM

FOLLOWER
Name = Porgy
Icon = ICOFPORG
Category = UFO
HornSound = DSFHPORG
DefaultColor = submarine
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 35
RingTime = 35
IdleState = S_PORGIDLE
HurtState = S_PORGHURT
HitConfirmState = S_PORGHITCONFIRM
