FREESLOT
SPR_ONIO
sfx_FHONIO
S_ONIOIDLE
S_ONIOHITCONFIRM

STATE S_ONIOIDLE
SpriteName = SPR_ONIO
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_ONIOIDLE

STATE S_ONIOHITCONFIRM
SpriteName = SPR_ONIO
SpriteFrame = FF_ANIMATE|B
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_ONIOHITCONFIRM


FOLLOWER
Name = Onion_Delivery
Icon = ICOFONIO
Category = UFO
HornSound = DSFHONIO
DefaultColor = yellow
AtAngle = 260
ZOffs = 0*FRACUNIT
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
AngleLag = 3*FRACUNIT/2
HorzLag = 5*FRACUNIT/2
BobAmp = 4*FRACUNIT
Mode = GROUND
HitConfirmTime = TICRATE*1
RingTime = 35
IdleState = S_ONIOIDLE
HitConfirmState = S_ONIOHITCONFIRM
