FREESLOT
SPR_CAMP
sfx_FHCAMP
S_CAMPIDLE

STATE S_CAMPIDLE
SpriteName = SPR_CAMP
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 7 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_CAMPIDLE

FOLLOWER
Name = The_Campanella
Icon = ICOFCAMP
Category = UFO
HornSound = DSFHCAMP
DefaultColor = fuchsia
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_CAMPIDLE
