FREESLOT
SPR_ANGY
sfx_FHANGY
S_ANGYIDLE
S_ANGYHURT
S_ANGYLOSE

STATE S_ANGYIDLE
SpriteName = SPR_ANGY
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_ANGYIDLE

STATE S_ANGYHURT
SpriteName = SPR_ANGY
SpriteFrame = FF_ANIMATE|C
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_ANGYHURT

STATE S_ANGYLOSE
SpriteName = SPR_ANGY
SpriteFrame = FF_ANIMATE|C
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_ANGYLOSE

FOLLOWER
Name = Angry
Icon = ICOFANGY
Category = UFO
HornSound = DSFHANGY
DefaultColor = red
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 0*FRACUNIT
Height = 50*FRACUNIT
ZOffs = 80*FRACUNIT
HorzLag = 1*FRACUNIT
VertLag = 1*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_ANGYIDLE
HurtState = S_ANGYHURT
LoseState = S_ANGYLOSE
