Freeslot
MT_DOOMTORCH
S_DOOMTORCH
SPR_TRED
MT_DOOMLAMP
S_DOOMLAMP
SPR_TLMP
MT_KEBAB
S_KEBAB
SPR_POL1
MT_GREENEYE
S_GREENEYE
SPR_CEYE
MT_SMALLTREE
S_SMALLTREE
SPR_TRE1
MT_LARGETREE
S_LARGETREE
SPR_TRE2
MT_SMIT
S_SMIT
SPR_SMIT
MT_SMT2
S_SMT2
SPR_SMT2
MT_ERROR
S_ERROR
SPR_ERRO


Object MT_SMT2
MapThingNum = 3437
Spawnstate = S_SMT2

State S_SMT2
Spritename = SMT2
Spriteframe = A
Duration = -1


Object MT_KEBAB
MapThingNum = 3430
Spawnstate = S_KEBAB

State S_KEBAB
Spritename = POL1
SpriteFrame = A
Duration = -1

Object MT_LARGETREE
MapThingNum = 3435
Spawnstate = S_LARGETREE

State S_LARGETREE
Spritename = TRE2
SpriteFrame = A
Duration = -1

Object MT_SMALLTREE
MapThingNum = 3434
Spawnstate = S_SMALLTREE

State S_SMALLTREE
Spritename = TRE1
SpriteFrame = A
Duration = -1

Object MT_GREENEYE
MapThingNum = 3433
Spawnstate = S_GREENEYE

State S_GREENEYE
Spritename = CEYE
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 2
Var2 = 9

Object MT_DOOMTORCH
MapThingNum = 3431
SpawnState = S_DOOMTORCH

State S_DOOMTORCH
SpriteName = TRED
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 2
Var2 = 9

Object MT_DOOMLAMP
MapThingNum = 3432
SpawnState = S_DOOMLAMP

State S_DOOMLAMP
SpriteName = TLMP
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 3
Var2 = 9

Object MT_ERROR
MapThingNum = 3438
Spawnstate = S_ERROR
Mass = 100
Flags =  MF_SCENERY|MF_NOGRAVITY|MF_NOBLOCKMAP
Radius = FRACUNIT*16
Height = FRACUNIT*50

State S_ERROR
Spritename = ERRO
Spriteframe = A
Duration = -1

