# sawblade soc
# by callmore
# SOC and LUA scripts have been slightly modified by V.R.T. for Turbo Simulation, and to fix a strange conflict where the sprites increase in size when loaded alongside the Marsh Mayhem pack.

Object MT_SSBLADE2
MapThingNum = 3751
SpawnState = S_SSBLADE_FLOAT2
SpawnHealth = 1000
Radius = 16*FRACUNIT
Height = 256*FRACUNIT
Speed = 10
Flags = MF_PAIN