PWADõBfreeslot( "SKINCOLOR_KAIZO", "SKINCOLOR_ANNIVERSARYBLUE", "SKINCOLOR_ANNIVERSARYORANGE", "SKINCOLOR_ANNIVERSARYRED", "SKINCOLOR_REMIX", "SKINCOLOR_DRAGON", "SKINCOLOR_BURNED", "SKINCOLOR_PINKEDITION", "SKINCOLOR_AFTERLIFE", "SKINCOLOR_MAGNETICBLUE", "SKINCOLOR_MAGNETICORANGE", "SKINCOLOR_MAGNETICRED", "SKINCOLOR_ATOMIC", "SKINCOLOR_PAINT", "SKINCOLOR_REBOOTED", "SKINCOLOR_SUNVENTURE", "SKINCOLOR_MASTERED", "SKINCOLOR_ORDINARY", "SKINCOLOR_HEROES" ) skincolors[SKINCOLOR_KAIZO] = { name = "Kaizo", ramp = {135, 135, 135, 136, 136, 137, 137, 137, 138, 138, 138, 175, 175, 175, 175, 199}, invcolor = SKINCOLOR_YELLOW, invshade = 8, chatcolor = V_COBALTMAP, accessible = true } skincolors[SKINCOLOR_ANNIVERSARYBLUE] = { name = "AnniversaryBlue", ramp = {0, 133, 135, 135, 136, 136, 136, 137, 137, 156, 157, 158, 159, 253, 254, 31}, invcolor = SKINCOLOR_YELLOW, invshade = 10, chatcolor = V_COBALTMAP, accessible = true } skincolors[SKINCOLOR_ANNIVERSARYORANGE] = { name = "AnniversaryOrange", ramp = {218, 219, 219, 220, 221, 222, 223, 215, 40, 41, 41, 42, 42, 43, 43, 44}, invcolor = SKINCOLOR_CORNFLOWER, invshade = 12, chatcolor = V_ORANGEMAP, accessible = true } skincolors[SKINCOLOR_ANNIVERSARYRED] = { name = "AnniversaryRed", ramp = {0, 33, 214, 215, 215, 40, 40, 41, 42, 43, 44, 45, 46, 47, 30, 31}, invcolor = SKINCOLOR_YELLOW, invshade = 10, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_REMIX] = { name = "Remix", ramp = {147, 148, 148, 148, 171, 172, 172, 172, 173, 156, 157, 157, 158, 175, 175, 24}, invcolor = SKINCOLOR_YELLOW, invshade = 10, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_DRAGON] = { name = "Dragon", ramp = {147, 147, 147, 171, 171, 172, 172, 173, 173, 173, 174, 174, 174, 175, 175, 199}, invcolor = SKINCOLOR_GREY, invshade = 5, chatcolor = V_AZUREMAP, accessible = true } skincolors[SKINCOLOR_BURNED] = { name = "Burned", ramp = {160, 160, 161, 161, 161, 162, 162, 171, 171, 172, 172, 173, 173, 169, 169, 253}, invcolor = SKINCOLOR_RED, invshade = 3, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_PINKEDITION] = { name = "PinkEdition", ramp = {0, 200, 201, 201, 201, 202, 202, 202, 203, 203, 204, 205, 207, 198, 199, 31}, invcolor = SKINCOLOR_ORANGE, invshade = 3, chatcolor = V_ROSYMAP, accessible = true } skincolors[SKINCOLOR_AFTERLIFE] = { name = "AfterLife", ramp = {120, 130, 133, 133, 134, 135, 136, 136, 136, 137, 137, 137, 138, 138, 139, 254}, invcolor = SKINCOLOR_EMERALD, invshade = 2, chatcolor = V_GREYMAP, accessible = true } skincolors[SKINCOLOR_MAGNETICBLUE] = { name = "MagneticBlue", ramp = {145, 135, 150, 150, 154, 155, 155, 156, 168, 168, 169, 169, 253, 254, 254, 31}, invcolor = SKINCOLOR_YELLOW, invshade = 13, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_MAGNETICORANGE] = { name = "MagneticOrange", ramp = {49, 75, 75, 53, 53, 53, 57, 58, 215, 207, 207, 198, 187, 187, 199, 254}, invcolor = SKINCOLOR_LAVENDER, invshade = 14, chatcolor = V_ORANGEMAP, accessible = true } skincolors[SKINCOLOR_MAGNETICRED] = { name = "MagneticRed", ramp = {208, 211, 34, 34, 38, 39, 40, 40, 41, 42, 43, 44, 45, 45, 45, 46}, invcolor = SKINCOLOR_FOREST, invshade = 12, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_ATOMIC] = { name = "Atomic", ramp = {171, 171, 171, 171, 171, 173, 173, 173, 173, 173, 173, 31, 31, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_PAINT] = { name = "Paint", ramp = {154, 154, 154, 137, 125, 113, 99, 189, 188, 73, 73, 73, 74, 74, 74, 74}, invcolor = SKINCOLOR_MAGENTA, invshade = 4, chatcolor = V_MAGENTAMAP, accessible = true } skincolors[SKINCOLOR_REBOOTED] = { name = "Rebooted", ramp = {0, 145, 147, 148, 148, 149, 149, 150, 150, 154, 154, 155, 155, 158, 253, 31}, invcolor = SKINCOLOR_ORANGE, invshade = 0, chatcolor = V_AZUREMAP, accessible = true } skincolors[SKINCOLOR_SUNVENTURE] = { name = "Sunventure", ramp = {85, 86, 66, 87, 244, 18, 20, 21, 174, 174, 175, 175, 175, 139, 254, 254}, invcolor = SKINCOLOR_YELLOW, invshade = 10, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_MASTERED] = { name = "Mastered", ramp = {146, 147, 147, 148, 148, 149, 149, 150, 155, 156, 158, 159, 253, 254, 254, 31}, invcolor = SKINCOLOR_RED, invshade = 6, chatcolor = V_AZUREMAP, accessible = true } skincolors[SKINCOLOR_ORDINARY] = { name = "Ordinary", ramp = {0, 146, 171, 171, 172, 173, 138, 139, 254, 254, 254, 30, 30, 30, 31, 31}, invcolor = SKINCOLOR_BLACK, invshade = 15, chatcolor = V_INVERTMAP, accessible = true } skincolors[SKINCOLOR_HEROES] = { name = "Heroes", ramp = {146, 147, 148, 149, 150, 151, 55, 56, 57, 58, 59, 44, 45, 71, 46, 47}, invcolor = SKINCOLOR_YELLOW, invshade = 14, chatcolor = V_COBALTMAP, accessible = true }freeslot( "SKINCOLOR_FURNACE", "SKINCOLOR_POISONOUS", "SKINCOLOR_BEACHED", "SKINCOLOR_CVESSEL", "SKINCOLOR_MEANGIRL", "SKINCOLOR_CFLUFFY", "SKINCOLOR_SNOWGRAVE", "SKINCOLOR_SPLAT", "SKINCOLOR_MESSIAH", "SKINCOLOR_WINDOWED", "SKINCOLOR_HIKIKOMORI", "SKINCOLOR_XANTHITE", //Since you like looking in Too Far I'll give you a tiny Fun Fact about the Xanthite color. It was originally going to be in ROM Colors as a hidden color. However after ROM Colors expanded into Crazy Collection it was added as a regular color. "SKINCOLOR_ENDLESS", "SKINCOLOR_PRIMARY", "SKINCOLOR_ARCHIVE", "SKINCOLOR_SANDVICH", "SKINCOLOR_ATOMICORANGE", "SKINCOLOR_ATOMICRED", "SKINCOLOR_ATOMICPINK", "SKINCOLOR_ATOMICPURPLE", "SKINCOLOR_ATOMICCOBALT", "SKINCOLOR_CARBONMK2", "SKINCOLOR_AURORA", "SKINCOLOR_PEELED", "SKINCOLOR_ALLHALLOWS", "SKINCOLOR_JINGLEBELLS", "SKINCOLOR_CAMOUFLAGE", "SKINCOLOR_GREENHILL", "SKINCOLOR_NIGHTLIGHT", //Just type in "true" instead of "false" if you wanna reactivate this color. "SKINCOLOR_POPSTAR", "SKINCOLOR_WAXEDCOPPER", "SKINCOLOR_LITTLESPONGE", "SKINCOLOR_COCOA", "SKINCOLOR_INK", "SKINCOLOR_KRISPY", "SKINCOLOR_PURPLEGIRL", "SKINCOLOR_LOSTGIRL", "SKINCOLOR_HEGOTREAL", "SKINCOLOR_SPRINGLOCKED", "SKINCOLOR_DAYLIGHT", "SKINCOLOR_BlUEGOOSE", //Was gonna add another color based on a real life locomotive, but it turned out bad so it's unused. It may get revamped in a future update. "SKINCOLOR_SANDOPOLIS", "SKINCOLOR_SPIRAL", "SKINCOLOR_STARDUST", "SKINCOLOR_PURPLEGUY" ) skincolors[SKINCOLOR_FURNACE] = { name = "Furnace", ramp = {73, 54, 35, 37, 40, 61, 233, 23, 24, 25, 26, 27, 28, 29, 30, 31}, invcolor = SKINCOLOR_RED, invshade = 5, chatcolor = V_GRAYMAP, accessible = true } skincolors[SKINCOLOR_POISONOUS] = { name = "Poisonous", ramp = {81, 82, 64, 188, 188, 189, 189, 92, 243, 195, 166, 166, 167, 168, 169, 253}, invcolor = SKINCOLOR_EMERALD, invshade = 13, chatcolor = V_PERIDOTMAP, accessible = true } skincolors[SKINCOLOR_BEACHED] = { name = "Beached", ramp = {81, 82, 83, 72, 72, 64, 65, 242, 195, 195, 166, 166, 167, 168, 169, 253}, invcolor = SKINCOLOR_YELLOW, invshade = 13, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_CVESSEL] = { name = "CcVessel", ramp = {0, 128, 130, 130, 140, 171, 171, 172, 172, 172, 173, 173, 174, 175, 175, 253}, invcolor = SKINCOLOR_RED, invshade = 15, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_MEANGIRL] = { name = "MeanGirl", ramp = {48, 209, 201, 202, 202, 203, 204, 206, 207, 197, 197, 198, 198, 199, 139, 139}, invcolor = SKINCOLOR_ORANGE, invshade = 12, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_CFLUFFY] = { name = "CcFluffy", ramp = {0, 208, 209, 210, 11, 123, 123, 124, 125, 125, 126, 127, 139, 254, 30, 31}, invcolor = SKINCOLOR_ROSY, invshade = 15, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_SNOWGRAVE] = { name = "Snowgrave", ramp = {0, 0, 1, 128, 129, 129, 130, 8, 211, 211, 212, 212, 214, 207, 198, 47}, invcolor = SKINCOLOR_YELLOW, invshade = 15, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_SPLAT] = { name = "Splat", ramp = {0, 4, 170, 171, 171, 172, 172, 173, 21, 22, 24, 25, 28, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_MESSIAH] = { name = "Messiah", ramp = {212, 213, 214, 206, 207, 197, 198, 198, 175, 175, 175, 169, 169, 169, 254, 254}, invcolor = SKINCOLOR_YELLOW, invshade = 13, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_WINDOWED] = { name = "Windowed", ramp = {212, 212, 212, 212, 213, 214, 214, 214, 206, 207, 186, 186, 186, 198, 198, 25}, invcolor = SKINCOLOR_ROSY, invshade = 0, chatcolor = V_ROSYMAP, accessible = true } skincolors[SKINCOLOR_HIKIKOMORI] = { name = "Hikikomori", ramp = {0, 0, 1, 2, 3, 4, 5, 12, 20, 28, 31, 31, 31, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_COBALTMAP, accessible = true } skincolors[SKINCOLOR_XANTHITE] = { name = "Xanthite", ramp = {169, 169, 169, 168, 168, 168, 167, 167, 166, 166, 184, 183, 193, 193, 192, 200}, invcolor = SKINCOLOR_SANDY, invshade = 1, chatcolor = V_MAGENTAMAP, accessible = true } skincolors[SKINCOLOR_ENDLESS] = { name = "Endless", ramp = {163, 163, 164, 166, 167, 156, 156, 156, 159, 254, 30, 254, 253, 158, 157, 156}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_PRIMARY] = { name = "Primary", ramp = {83, 83, 72, 72, 86, 172, 154, 167, 197, 207, 41, 42, 44, 46, 47, 31}, invcolor = SKINCOLOR_GREEN, invshade = 8, chatcolor = V_COBALTMAP, accessible = true } skincolors[SKINCOLOR_SANDVICH] = { name = "Sandvich", ramp = {0, 208, 216, 218, 219, 219, 32, 34, 34, 34, 34, 215, 215, 207, 63, 71}, invcolor = SKINCOLOR_CLOUDY, invshade = 10, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_ATOMICORANGE] = { name = "AtomicOrange", ramp = {51, 51, 51, 51, 51, 54, 54, 54, 54, 54, 54, 31, 31, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_ORANGEMAP, accessible = true } skincolors[SKINCOLOR_ATOMICRED] = { name = "AtomicRed", ramp = {32, 32, 32, 32, 35, 35, 35, 35, 35, 35, 35, 31, 31, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_ATOMICPINK] = { name = "AtomicRosy", ramp = {200, 200, 200, 200, 200, 202, 202, 202, 202, 202, 202, 31, 31, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_ROSYMAP, accessible = true } skincolors[SKINCOLOR_ATOMICPURPLE] = { name = "AtomicPurple", ramp = {161, 161, 161, 161, 161, 161, 161, 161, 164, 164, 164, 164, 164, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_PURPLEMAP, accessible = true } skincolors[SKINCOLOR_ATOMICCOBALT] = { name = "AtomicCobalt", ramp = {149, 149, 149, 149, 149, 154, 154, 154, 154, 154, 154, 31, 31, 31, 31, 31}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_CARBONMK2] = { name = "CarbonMK2", ramp = {53, 53, 54, 55, 56, 57, 58, 228, 17, 18, 20, 23, 25, 27, 29, 31}, invcolor = SKINCOLOR_RED, invshade = 10, chatcolor = V_ORANGEMAP, accessible = true } skincolors[SKINCOLOR_AURORA] = { name = "Aurora", ramp = {0, 144, 128, 129, 129, 131, 133, 135, 136, 185, 186, 186, 186, 187, 187, 199}, invcolor = SKINCOLOR_ROSY, invshade = 10, chatcolor = V_SKYMAP, accessible = true } skincolors[SKINCOLOR_PEELED] = { name = "Peeled", ramp = {0, 81, 83, 73, 73, 74, 74, 188, 189, 190, 104, 106, 107, 108, 109, 110}, invcolor = SKINCOLOR_SKY, invshade = 9, chatcolor = V_PERIDOTMAP, accessible = true } skincolors[SKINCOLOR_ALLHALLOWS] = { name = "AllHallows", ramp = {88, 64, 53, 53, 53, 67, 226, 215, 206, 207, 197, 186, 168, 169, 254, 31}, invcolor = SKINCOLOR_GREEN, invshade = 4, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_JINGLEBELLS] = { name = "JingleBells", ramp = {0, 0, 96, 112, 113, 114, 115, 115, 79, 39, 41, 43, 45, 47, 47, 31}, invcolor = SKINCOLOR_WHITE, invshade = 12, chatcolor = V_COBALTMAP, accessible = true } skincolors[SKINCOLOR_CAMOUFLAGE] = { name = "Camouflage", ramp = {92, 92, 93, 93, 94, 94, 106, 106, 107, 95, 95, 95, 26, 26, 27, 27}, invcolor = SKINCOLOR_FOREST, invshade = 5, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_GREENHILL] = { name = "GreenHill", ramp = {189, 189, 190, 101, 102, 103, 104, 116, 116, 117, 57, 59, 69, 70, 71, 30}, invcolor = SKINCOLOR_BLUEBELL, invshade = 8, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_NIGHTLIGHT] = { name = "Nightlight", ramp = {83, 72, 73, 74, 75, 66, 92, 93, 20, 174, 138, 158, 159, 253, 254, 254}, invcolor = SKINCOLOR_BLUE, invshade = 8, chatcolor = V_YELLOWMAP, accessible = false } skincolors[SKINCOLOR_POPSTAR] = { name = "Popstar", ramp = {201, 201, 202, 192, 193, 171, 171, 135, 135, 136, 136, 137, 138, 138, 139, 29}, invcolor = SKINCOLOR_PASTEL, invshade = 7, chatcolor = V_SKYMAP, accessible = true } skincolors[SKINCOLOR_WAXEDCOPPER] = { name = "WaxedCopper", ramp = {130, 131, 255, 132, 141, 91, 92, 67, 67, 68, 78, 79, 236, 239, 29, 31}, invcolor = SKINCOLOR_BLUE, invshade = 10, chatcolor = V_BROWNMAP, accessible = true } skincolors[SKINCOLOR_LITTLESPONGE] = { name = "LittleSponge", ramp = {81, 82, 83, 72, 72, 64, 65, 66, 67, 68, 232, 234, 237, 239, 29, 31}, invcolor = SKINCOLOR_RED, invshade = 15, chatcolor = V_BROWNMAP, accessible = true } skincolors[SKINCOLOR_COCOA] = { name = "Cocoa", ramp = {0, 1, 2, 3, 4, 7, 240, 242, 228, 231, 232, 233, 234, 236, 239, 30}, invcolor = SKINCOLOR_BLACK, invshade = 15, chatcolor = V_BROWNMAP, accessible = true } skincolors[SKINCOLOR_INK] = { name = "Ink", ramp = {65, 65, 65, 66, 66, 66, 67, 67, 67, 69, 31, 31, 31, 31, 31, 31}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_BROWNMAP, accessible = true } skincolors[SKINCOLOR_KRISPY] = { name = "Krispy", ramp = {0, 82, 74, 74, 75, 66, 87, 92, 93, 93, 250, 237, 47, 47, 47, 47}, invcolor = SKINCOLOR_RED, invshade = 15, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_PURPLEGIRL] = { name = "PurpleGirl", ramp = {0, 4, 192, 194, 194, 195, 172, 173, 173, 174, 198, 199, 199, 28, 30, 31}, invcolor = SKINCOLOR_ORANGE, invshade = 12, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_LOSTGIRL] = { name = "LostGirl", ramp = {0, 81, 64, 65, 66, 100, 103, 37, 39, 61, 63, 198, 198, 199, 29, 31}, invcolor = SKINCOLOR_YELLOW, invshade = 15, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_HEGOTREAL] = { name = "HeGotReal", ramp = {48, 216, 210, 210, 192, 192, 193, 193, 194, 195, 196, 197, 175, 27, 29, 31}, invcolor = SKINCOLOR_ROSY, invshade = 15, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_SPRINGLOCKED] = { name = "Springlocked", ramp = {81, 81, 84, 84, 65, 66, 227, 196, 196, 167, 167, 168, 168, 169, 187, 253}, invcolor = SKINCOLOR_BROWN, invshade = 10, chatcolor = V_PURPLEMAP, accessible = true } skincolors[SKINCOLOR_DAYLIGHT] = { name = "Daylight", ramp = {81, 82, 54, 55, 56, 56, 58, 38, 39, 41, 42, 63, 71, 47, 29, 31}, invcolor = SKINCOLOR_GREY, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true } skincolors[SKINCOLOR_BLUEGOOSE] = { name = "BlueGoose", ramp = {81, 81, 84, 84, 6, 7, 9, 11, 13, 15, 17, 20, 22, 25, 28, 31}, invcolor = SKINCOLOR_AZURE, invshade = 9, chatcolor = V_AZUREMAP, accessible = false } skincolors[SKINCOLOR_SANDOPOLIS] = { name = "Sandopolis", ramp = {81, 83, 72, 73, 53, 56, 59, 60, 70, 71, 47, 30, 31, 31, 31, 31}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_SPIRAL] = { name = "Spiral", ramp = {32, 34, 35, 54, 54, 74, 188, 99, 114, 115, 143, 155, 157, 168, 169, 253}, invcolor = SKINCOLOR_WHITE, invshade = 15, chatcolor = V_INVERTMAP, accessible = true } skincolors[SKINCOLOR_STARDUST] = { name = "Stardust", ramp = {140, 140, 141, 135, 136, 136, 137, 173, 173, 196, 197, 198, 28, 29, 30, 31}, invcolor = SKINCOLOR_BLACK, invshade = 0, chatcolor = V_COBALTMAP, accessible = true } skincolors[SKINCOLOR_PURPLEGUY] = { name = "PurpleGuy", ramp = {0, 67, 67, 67, 195, 195, 195, 195, 195, 195, 195, 195, 31, 31, 31, 31}, invcolor = SKINCOLOR_PURPLE, invshade = 8, chatcolor = V_PURPLEMAP, accessible = true } öLUA_ROMSó.LUA_SOUL