
#Now, the intro cutscene!

Cutscene 1
NumScenes 6
Scene 1
NumberOfPics = 1
Pic1Name = SGRASS5
Pic1Duration = 512
Pic1XCoord = 0
Pic1YCoord = 36
TextXPos = 0
TextYPos = 128
SceneText = 
#
Scene 2
NumberOfPics = 1
Pic1Name = INTRO3
Pic1Duration = 512
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 144
Music = AHZ
SceneText = After Dr. Eggman's crushing defeat at
Egg Rock Core, he fled to a distant planet
with his few robot minions which hadn't
been dismantled by Sonic and company.
#
Scene 3
NumberOfPics = 1
Pic1Name = INTRO2
Pic1Duration = 477
Pic1XCoord = 0
Pic1YCoord = 64
TextXPos = 0
TextYPos = 32
Pic1Hires = 1
SceneText = Now, our heroes have decided to
take a well-deserved vacation in beautiful
Sunshine Atoll Zone...
#
Scene 4
NumberOfPics = 1
Pic1Name = INTRO7
Pic1Duration = 768
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 128
Pic1Hires = 1
SceneText = But on the third day of the
vacation, Tails stumbles across a
Jetty-Syn. 'Don't worry, little buddy,'
Sonic assures him. 'This doesn't mean
Robuttnik is back already. It's probably
just left over from his last scheme...'
#
Scene 5
NumberOfPics = 1
Pic1Name = INTRO1
Pic1Duration = 960
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 96
Music = _TITLE
SceneText = How very wrong Sonic was. Dr. Eggman
is indeed back...the alien planet to
which he had escaped had a vast array of
resources and a race of advanced aliens
who proved tragically easy to enslave. The
next day, Sonic and his friends wake up to
find Sunshine Atoll Zone swarming with a
new army of Crawlas!
#
Scene 6
NumberOfPics = 1
Pic1Name = REVENGE
Pic1Duration = 687
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 0
TextYPos = 128
Pic1Hires = 1
SceneText = Sonic knows instinctively that this
time, something is very wrong. It isn't
merely Mobius at stake now...Dr. Eggman
must be stopped for the sake of the poor
alien race, and their tortured planet!
#

Cutscene 2
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = SAPIC
Pic1Duration = 1280
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = The vacation is over! Sonic and his friends
are going to have to search Sunshine Atoll
Zone from top to bottom in search of
Eggman, all the while dismantling his army
of Crawlas. There aren't a lot of natural
hazards in this tropical paradise, but it's
easy to get lost once you stray from the
tourist paths. Eggman is waiting somewhere
in the jungle...
#

Cutscene 3
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = ECPIC
Pic1Duration = 1280
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Upon arriving on the mainland, Sonic finds
more trouble brewing! It seems that Eggman
is harnessing the energy of a magma hot
spot to power his factory. But this has
awakened a naturally dormant volcano which
is now spewing lava over a once-beautiful
plain! Sonic will have to shut down the
factory to save as much of the countryside
as he can.
#

Cutscene 4
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = DDPIC
Pic1Duration = 1500
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Sonic, Tails, and Knuckles have now zeroed
in on the ruins of Eggman's former center of
operations, Dark City Zone. But Eggman is
not pleased that he's been followed this
far...by activating his orbiting climate
machines, he has flooded the abandoned
streets and buildings, to slow down our
heroes as he attempts to escape and
formulate his plans elsewhere! Naturally,
with a few skillful tricks up their
sleeves, Sonic and his pals won't miss a
beat in this drenched ghost town!
#

Cutscene 5
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = SNPIC
Pic1Duration = 1280
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Having failed to shake off Sonic in the
shattered remains of his city, Eggman
traveled to the one place he thought Sonic
could never reach: the sky. But by hiking
up a range of mountains, Sonic is able to
pursue his nemesis high up in the air!
You've come so far...don't let Eggman get
away now!
#

Cutscene 6
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = GCPIC
Pic1Duration = 1280
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Eggman has now retreated to a sandy temple
ruin in the middle of the desert. To get to
him, Sonic will not only have to contend
with Eggman's robots, but also the ancient
booby traps set up by the civilization that
once existed here. But hey, it's all in a
day's work, right?
#

Cutscene 7
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = FSPIC
Pic1Duration = 1280
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Unfortunately, Eggman managed to escape to
a secret base in an old, abandonded mine...
or so he thinks. In fact, Sonic and company
followed him there...but they can't make
heads or tails of what Eggman is planning.
All they know is that whatever it is, it's
generating a lot of toxic slime and deadly
acid!
#

Cutscene 8
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = LGPIC
Pic1Duration = 1280
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Sonic has now managed to sneak into
Eggman's rocket launching base. He seems
to be shipping some supplies to the planet
he took over. See if you can stow away on
Eggman's rocket undetected!
#

Cutscene 9
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = SPIC
Pic1Duration = 1420
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Oh no! Eggman has decided that he cares
more about killing Sonic than delivering
the shipment, and bailed from the rocket
in an escape pod, leaving Sonic and his
friends stranded in space! But Tails has
calculated that Eggman can't get all the
way to his planet on that pod, and he must
therefore be flying to a second spaceship.
Sonic and his buddies will have to find
Eggman's other ship before it departs, or
they'll be stuck in deep space forever!
#

Cutscene 10
NumScenes 1
Scene 1
NumberOfPics = 1
Pic1Name = AAPIC
Pic1Duration = 1280
Pic1XCoord = 32
Pic1YCoord = 4
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Look at what Eggman has done to this once-
beautiful planet! Acid and fire and
scorched craters and sinister castles as
far as the eye can see! To add insult to
injury, the evil doctor has repurposed the
aliens' flying saucers as his war
machines! The aliens are counting on Sonic
to find and infiltrate Eggman's dark
fortress, stop his schemes, and save the
day. Is he up to the task?
#

Cutscene 11
NumScenes 1
Scene 1
NumberOfPics = 1
TextXPos = 4
TextYPos = 4
Music = TPCUTS
SceneText = Sonic may have driven Eggman out of his
castle, but he's not done yet! Rather than
allow Sonic to liberate his alien slaves,
Eggman has flown to a nearby star and is
using its energy to power a Death Ray to
destroy the planet!

It all comes down to this. The final
showdown. Defeat Eggman now, and his plans
will be ruined! It's time to free the
Tortured Planet, save Mobius, and send
Eggman packing!
#

Cutscene 12
NumScenes 1
Scene 1
NumberOfPics = 1
TextXPos = 4
TextYPos = 4
Music = AHZ
SceneText = Tortured Planet has come a long way from
its humble beginnings. In its earliest
stages, the level pack was detested for a
variety of reasons. You are about to get a
glimpse of what Tortured Planet was like at
its inception. Much of it will look
familiar, but in a crude skeleton form.
#

Cutscene 13
NumScenes 1
Scene 1
NumberOfPics = 1
TextXPos = 4
TextYPos = 4
Music = AHZ
SceneText = Congratulations! You found the Super
Bonus! And now, for your amusement, we
present a scrapped version of Rocket
Rampage Zone--quite possibly the worst
stage ever made for Tortured Planet.
#
