freeslot("SKINCOLOR_VOID1") skincolors[SKINCOLOR_VOID1] = { name = "Super Void 1", ramp = {165,184,184,165,164,165,165,165,165,166,166,166,165,164,167,31}, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_VOID2") skincolors[SKINCOLOR_VOID2] = { name = "Super Void 2", ramp = {165,183,184,166,167,167,167,166,165,166,166,166,166,167,169,31}, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_VOID3") skincolors[SKINCOLOR_VOID3] = { name = "Super Void 3", ramp = {31,31,30,168,166,167,168,254,254,168,168,254,253,168,169,31}, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_VOID4") skincolors[SKINCOLOR_VOID4] = { name = "Super Void 4", ramp = {165,185,186,199,30,169,168,254,199,185,166,166,166,167,169,31}, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_VOID5") skincolors[SKINCOLOR_VOID5] = { name = "Super Void 5", ramp = {31,31,30,169,168,168,168,254,254,168,168,254,31,31,31,31}, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_MISCHIEVOUS") skincolors[SKINCOLOR_MISCHIEVOUS] = { name = "Mischievous", ramp = {41,42,41,42,44,71,45,46,71,45,46,45,71,71,45,46}, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_PILOT") skincolors[SKINCOLOR_PILOT] = { name = "Pilot", ramp = {165,165,165,166,167,167,167,167,167,167,168,168,169,30,31,31}, chatcolor = V_PURPLEMAP, accessible = true } freeslot("SKINCOLOR_ORIGIN") skincolors[SKINCOLOR_ORIGIN] = { name = "Origin", ramp = {135,135,135,136,136,142,137,137,143,138,138,139,139,139,30,31}, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_CORRUPTION") skincolors[SKINCOLOR_CORRUPTION] = { name = "Corruption", ramp = {167,167,167,167,168,168,168,169,169,169,187,254,254,254,30,31}, chatcolor = V_PURLEMAP, accessible = true } freeslot("SKINCOLOR_JADE") skincolors[SKINCOLOR_JADE] = { name = "Jade", ramp = {96,112,114,115,114,114,115,115,114,115,105,108,30,31,31,31}, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_OCEANWAVE1") skincolors[SKINCOLOR_OCEANWAVE1]= { name = "Super OceanWave 1", ramp = {134,135,135,135,135,135,135,135,135,135,135,136,143,139,30,31}, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_OCEANWAVE2") skincolors[SKINCOLOR_OCEANWAVE2]= { name = "Super OceanWave 2", ramp = {134,135,136,135,135,135,136,136,136,135,135,136,143,139,30,31}, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_OCEANWAVE3") skincolors[SKINCOLOR_OCEANWAVE3]= { name = "Super OceanWave 3", ramp = {134,135,136,136,136,135,136,136,136,135,135,136,137,137,139,31}, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_OCEANWAVE4") skincolors[SKINCOLOR_OCEANWAVE4]= { name = "Super OceanWave 4", ramp = {151,151,151,151,153,153,154,156,155,151,153,155,156,138,139,31}, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_OCEANWAVE5") skincolors[SKINCOLOR_OCEANWAVE5]= { name = "Super OceanWave 5", ramp = {151,151,153,152,152,151,151,151,151,154,155,155,155,154,158,31}, accessible = true, chatcolor = V_BLUEMAP }